Rust Data LabData lab · live
Live readings Servers11,830 Players85,544 Populated3,690 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Community · atomic number 15,199, its rank

FUCK LITTLE CHRIS

Offline 15.204.152.54:23348 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,199top 70%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:07 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 198
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 198/ 250
  2. 2 Ru Rustoria.co - … 270
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 270/ 300
  3. 3 Ru Rusty Moose |E… 723
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 723/ 800
  4. 4 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 42/ 100
  5. 5 Ru Rustoria.co - … 804
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 804/ 900
  6. 6 Ru Rustoria.co - … 629
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 629/ 725

Quick answers

from the figures on this page

Server setup

What map is in play on FUCK LITTLE CHRIS?

The map on FUCK LITTLE CHRIS is procedural at size 2,000 with seed 608812100, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has FUCK LITTLE CHRIS set, and what settings are in force?

No gather rate appears in the name of FUCK LITTLE CHRIS. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

About the server

In what location does FUCK LITTLE CHRIS sit?

Nothing about a region is published by FUCK LITTLE CHRIS. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.204.152.54:23348.

What Rust version does FUCK LITTLE CHRIS currently run?

Rust network protocol 2634 and build 167781 on Linux is what FUCK LITTLE CHRIS uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does FUCK LITTLE CHRIS stay online?

Currently offline, FUCK LITTLE CHRIS was last seen 14 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does FUCK LITTLE CHRIS wipe, and how often?

The record holds too few of FUCK LITTLE CHRIS's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 19 hours ago.

How does FUCK LITTLE CHRIS look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on FUCK LITTLE CHRIS?

The game's server browser reads the tags FUCK LITTLE CHRIS publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does FUCK LITTLE CHRIS come up?

The Rust Data Lab lists that include FUCK LITTLE CHRIS are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does FUCK LITTLE CHRIS compare with other servers in the rankings?

FUCK LITTLE CHRIS sits at #15,199 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does FUCK LITTLE CHRIS have at the moment?

The last recorded sighting of FUCK LITTLE CHRIS was 14 days 23 hours ago, and it is offline now.

Getting on

What is the way to join FUCK LITTLE CHRIS?

Open the console with F1 in Rust and type client.connect 15.204.152.54:23348. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.