Rust Data LabData lab · live
Live readings Servers11,830 Players79,533 Populated3,721 Fresh wipes · 3h259 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

Hickfromthehollored

Online 15.204.152.85:27380 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:47 UTC26d ago 2 – running 2
Wed 23 Sep, 20:08 UTC35d ago 4 halved by day 3 9.1 days 0
Sun 20 Sep, 23:15 UTC38d ago 3 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 566
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 566/ 625
  2. 2 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418/ 450
  3. 3 Ru Rusty Moose |E… 161
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 161/ 250
  4. 4 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51/ 100
  5. 5 Ru Rustoria.co - … 175
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 175/ 250
  6. 6 Ru Rustoria.co - … 348
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 348/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on Hickfromthehollored?

The map on Hickfromthehollored is procedural at size 2,000 with seed 13825, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Hickfromthehollored?

No gather rate appears in the name of Hickfromthehollored. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts Hickfromthehollored?

No region is published by Hickfromthehollored. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.204.152.85:27380.

Which Rust version is Hickfromthehollored on?

Rust network protocol 2635 and build 168909 on Linux is what Hickfromthehollored uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Hickfromthehollored stay up, and how reliable is its uptime?

Hickfromthehollored is live as of now. According to the uptime it reports, the last restart was about 5 days ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

How well does Hickfromthehollored perform?

In the last 48 hours, it averaged 236 server fps, with a low of 213. Buildings, deployables and everything else in the world added up to as many as 16,841 entities. The highest memory usage was 2,922 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Hickfromthehollored wipe, and how often?

No next wipe can be predicted on Hickfromthehollored: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 14 hours ago the current world was made.

How does Hickfromthehollored look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Tags, lists

How should you read the tags on Hickfromthehollored?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Hickfromthehollored publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hickfromthehollored come up?

You will find Hickfromthehollored on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Hickfromthehollored hold among Rust servers?

Player hours over the last week put Hickfromthehollored at #15,335, inside the top 69% of ranked servers.

How many players does Hickfromthehollored have at the moment?

Hickfromthehollored currently shows 0 players across 40 slots. Over seven days the mean player count is 0.

Getting on

What is the way to join Hickfromthehollored?

You can connect by pressing F1 in Rust and entering client.connect 15.204.152.85:27380, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.