Rust Data LabData lab · live
Live readings Servers11,705 Players41,937 Populated3,034 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 3,664, its rank

Squash Rust

Online 15.204.152.89:28015 checked 8m ago

Join the experiment
Atomic mass · players now 5/ 40 12% full Room to join
7-day average2peak 7
Rank · atomic number#3,664top 16%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:41 UTC2d ago – – running 3
Sun 25 Oct, 23:01 UTC3d ago 6 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 204
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 204/ 250
  2. 2 Ru Rustoria.co - … 123
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 123/ 200
  3. 3 Ru Rusty Moose |E… 25
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 25/ 250
  4. 4 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 25/ 100
  6. 6 Ru Rustoria.co - … 30
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 30/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on Squash Rust?

A procedural map of size 2,500 with seed 313917730 runs on Squash Rust, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Squash Rust configured, and what rules apply?

Nothing in the name of Squash Rust gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Squash Rust?

No region is published by Squash Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 15.204.152.89:28015 is the address it uses.

Which Rust version is Squash Rust on?

Rust network protocol 2635 and build 168909 on Linux is what Squash Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Squash Rust for staying online?

Squash Rust is live as of now. According to the uptime it reports, the last restart was about 7 minutes ago. It was online for 50 of 72 hours in the last 3 full days, which is 69% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Does Squash Rust hold a steady performance?

The last 48 hours show an average of 230 server fps and a minimum of 204. The entity count reached 33,280, including buildings, deployables and all other world items. Up to 2,799 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Squash Rust, and at what time?

Squash Rust's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days ago.

On Squash Rust, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 6 players. 27 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Squash Rust?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Squash Rust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Squash Rust appear in?

You will find Squash Rust on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does Squash Rust compare with other servers in the rankings?

The seven-day player-hours table has Squash Rust at #3,664, in the top 16% of ranked servers.

How many players does Squash Rust have at the moment?

Squash Rust currently shows 5 players across 40 slots. The week's figures average 2 players and top out at 7. Peak time in the past 48 hours: 01:00 UTC, when the average was 6 players.

How to join

What steps get you onto Squash Rust?

In Rust, press F1 and enter client.connect 15.204.152.89:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.