Rust Data LabData lab · live
Live readings Servers11,727 Players59,874 Populated3,366 Fresh wipes · 3h179 Sampled every 5 min

Element card · group PvE · atomic number 6,964, its rank

Jack&Swan [TEST SERVER]

Online NA 15.204.232.45:28115 checked 8m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,964top 31% · #1083 in NA
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:45 UTC12h ago – – – 0
Wed 28 Oct, 19:26 UTC15h ago – – – 0
Tue 27 Oct, 19:43 UTC1d ago – – – 0
Tue 27 Oct, 19:23 UTC1d ago – – – 0
Tue 27 Oct, 18:49 UTC1d ago – – – 0
Thu 22 Oct, 20:42 UTC6d ago – – – 0
Thu 22 Oct, 18:24 UTC6d ago 1 halved by day 3 5 days 0
Wed 21 Oct, 01:18 UTC8d ago – – – 0
Tue 20 Oct, 22:44 UTC8d ago 1 – 1.8 days 0
Thu 1 Oct, 17:50 UTC FW27d ago 0 – 19.2 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Co Cozy Rust PvE 3
    Cozy Rust PvE EU · groups of 8+ · monthly · 1 on average 3/ 70

Quick answers

from the figures on this page

Map and rules

What map is in play on Jack&Swan [TEST SERVER]?

A procedural map of size 4,096 with seed 1337 runs on Jack&Swan [TEST SERVER], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is Jack&Swan [TEST SERVER] configured, and what rules apply?

The name of Jack&Swan [TEST SERVER] carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Jack&Swan [TEST SERVER]?

Jack&Swan [TEST SERVER] gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 15.204.232.45:28115 is the address it uses.

On what Rust version does Jack&Swan [TEST SERVER] operate?

Rust network protocol 2635 and build 168909 on Linux is what Jack&Swan [TEST SERVER] uses. The protocol must match for you to join; Steam will update your game.

How reliably does Jack&Swan [TEST SERVER] stay online?

Right now, Jack&Swan [TEST SERVER] is reachable. According to the uptime it reports, the last restart was about 10 hours ago. It was online for 149 of 168 hours in the last 7 full days, which is 89% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Jack&Swan [TEST SERVER] perform?

In the last 48 hours, it averaged 55 server fps, with a low of 24. The maximum entity count was 149,352, covering buildings, deployables and all else in the world. Up to 4,219 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on Jack&Swan [TEST SERVER]?

A fresh world appears on Jack&Swan [TEST SERVER] every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Where it appears

How should you read the tags on Jack&Swan [TEST SERVER]?

The game's server browser reads the tags Jack&Swan [TEST SERVER] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Jack&Swan [TEST SERVER] appear in?

These themed Rust Data Lab lists carry Jack&Swan [TEST SERVER]: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

What position does Jack&Swan [TEST SERVER] hold among Rust servers?

Jack&Swan [TEST SERVER] is #6,964 on seven-day player hours, #1,083 in North America, and in the top 31% of all ranked servers.

How many players does Jack&Swan [TEST SERVER] have at the moment?

Of 50 slots, 0 are taken on Jack&Swan [TEST SERVER] right now. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto Jack&Swan [TEST SERVER]?

In Rust, press F1 and enter client.connect 15.204.232.45:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.