Rust Data LabData lab · live
Live readings Servers11,873 Players91,534 Populated3,854 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com

Online 15.204.65.149:28015 checked 7m ago

10x moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:33 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 520
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average 520/ 550
  2. 2 Te TemplarGaming … 96
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 96/ 200
  3. 3 At Atlas - US 10x… 135
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average 135/ 150
  4. 4 Kr KRAKEN | X10 |… 262
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average 262/ 400
  5. 5 Ho HollowServers.… 72
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 72/ 150
  6. 6 Ho HollowServers.… 33
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 33/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com?

A procedural map of size 4,500 with seed 2121498802 runs on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com set, and what settings are in force?

The name says it: gather runs at 10x on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com sit?

No region is published by Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.204.65.149:28015 is the address it uses.

Which Rust version is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com on?

Rust network protocol 2634 and build 166494 on Windows is what Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com stay up, and how reliable is its uptime?

Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com is live as of now. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 14 September 2026.

Does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com hold a steady performance?

In the last 48 hours, it averaged 104 server fps, with a low of 35. The maximum entity count was 130,835, covering buildings, deployables and all else in the world. Up to 3,945 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com wipe, and how often?

Too few wipes are on record for Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 8 hours ago.

How does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com?

The game's server browser reads the tags Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com come up?

These themed Rust Data Lab lists carry Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com: 10x Rust servers, counted live and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player counts

How does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com compare with other servers in the rankings?

Player hours over the last week put Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com at #15,344, inside the top 69% of ranked servers.

How full is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com right now?

Of 150 slots, 0 are taken on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com right now. The seven-day average for this server is 0 players.

How to join

How can you connect to Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com?

You can connect by pressing F1 in Rust and entering client.connect 15.204.65.149:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.