Rust Data LabData lab · live
Live readings Servers11,744 Players55,501 Populated3,172 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Community · atomic number 8,710, its rank

A Shockbyte Rust Server

Offline 15.204.68.194:25059 checked 4d ago

quad softcore
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#8,710top 39%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep7 Oct14 Oct22 Oct30 Oct

Top 39% of all ranked servers, and #465 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:31 UTC12d ago 1 – running 1
Sat 3 Oct, 18:31 UTC26d ago 1 held half 13.5 days 1
Thu 17 Sep, 21:19 UTC42d ago 1 held half 15.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 11
    [EA] Softcore 1 quad · monthly · 66 on average 11/ 350
  2. 2 Fa [US] Facepunch… 77
    [US] Facepunch Softcore 2 NA · quad · monthly · 57 on average 77/ 300
  3. 3 Re Reddit.com/r/P… 32
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 32/ 150
  4. 4 Ru Rusty Sporks P… 10
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average 10/ 100
  5. 5 日新 [红牛五倍]10.29日|新… 7
    [红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7/ 200
  6. 6 日新 [红果十倍]10.30日|新… 7
    [红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average 7/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

A procedural map of size 1,800 with seed 300900 runs on A Shockbyte Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. A group can hold 4 players at most (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.204.68.194:25059 is the address it uses.

On what Rust version does A Shockbyte Rust Server operate?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

A Shockbyte Rust Server is not online at the moment; the last sighting was 4 days 15 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe schedule

What is the wiping pattern on A Shockbyte Rust Server?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 19 hours ago.

On A Shockbyte Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

What should you understand from the tags A Shockbyte Rust Server carries?

The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmsoftcore (Game mode): Softcore rules make this an easier mode; mp1 (Max players): 1 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does A Shockbyte Rust Server place?

A Shockbyte Rust Server sits at #8,710 for seven-day player hours, placing it in the top 39% of ranked servers. In the quad category it ranks #465.

What does the current player count on A Shockbyte Rust Server tell you?

No live signal from A Shockbyte Rust Server right now, which was last seen 4 days 15 hours ago. The week's figures average 1 players and top out at 1.

Connection

What steps get you onto A Shockbyte Rust Server?

Open the console with F1 in Rust and type client.connect 15.204.68.194:25059. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp1
Max players 1 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.