Element card · group Community · atomic number 15,702, its rank
typical testsss
Offline 15.204.83.240:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:08 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
476
Rusty Moose |EU Mondays| 476/ 500
-
2
Ru
Rustoria.co - …
280
Rustoria.co - EU East Long 280/ 300
-
3
Ru
Rusty Moose |E…
39
Rusty Moose |EU Main| 39/ 250
-
4
Ru
Rustoria.co - …
31
Rustoria.co - EU Main 31/ 250
-
5
Ru
Rustafied.com …
88
Rustafied.com - EU Friday 88/ 100
-
6
Ru
Rustoria.co - …
111
Rustoria.co - EU East Medium 111/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on typical testsss?
The map on typical testsss is procedural at size 1,000 with seed 6738, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has typical testsss set, and what settings are in force?
No gather rate appears in the name of typical testsss. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
Which location is typical testsss based in?
There is no region on record for typical testsss. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.204.83.240:28015.
What Rust version does typical testsss currently run?
On Linux, typical testsss is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is typical testsss for staying online?
Currently offline, typical testsss was last seen 17 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipes and resets
How often does a wipe happen on typical testsss, and at what time?
Too few wipes are on record for typical testsss to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 19 hours ago.
On typical testsss, what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags typical testsss carries?
These are the tags typical testsss makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does typical testsss appear in?
The Rust Data Lab lists that include typical testsss are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does typical testsss compare with other servers in the rankings?
typical testsss sits at #15,702 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does typical testsss have at the moment?
The last recorded sighting of typical testsss was 17 days 2 hours ago, and it is offline now.
Getting on
What is the way to join typical testsss?
Open the console with F1 in Rust and type client.connect 15.204.83.240:28015. The Launch Rust button on this page does the same job through Steam.