Element card · group Community · atomic number 13,631, its rank
Stephen's Playground
Offline 15.218.111.176:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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Rusty Moose |E…
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Rusty Moose |EU Main| 154/ 250
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4
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Rustafied.com - EU Friday 53/ 100
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5
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6
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Rustoria.co - EU East Medium 333/ 225
Quick answers
from the figures on this pageMap and rules
What map is in play on Stephen's Playground?
A procedural map runs on Stephen's Playground, generated by the game.
What settings and rules apply on Stephen's Playground?
The name of Stephen's Playground carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts Stephen's Playground?
There is no region on record for Stephen's Playground. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.218.111.176:28015 is the address it uses.
Which Rust version is Stephen's Playground on?
On Windows, Stephen's Playground is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Stephen's Playground stay online?
Stephen's Playground is not online at the moment; the last sighting was 18 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 10 October 2026.
Wipe days
How often does a wipe happen on Stephen's Playground, and at what time?
The record holds too few of Stephen's Playground's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 22 hours ago the current world was made.
Tags, lists
How should you read the tags on Stephen's Playground?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Stephen's Playground publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Stephen's Playground come up?
The Rust Data Lab lists that include Stephen's Playground are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Stephen's Playground place?
Stephen's Playground sits at #13,631 for seven-day player hours, placing it in the top 62% of ranked servers.
What does the current player count on Stephen's Playground tell you?
Stephen's Playground is offline at the moment; the last sighting was 18 days 22 hours ago.
How to join
What steps get you onto Stephen's Playground?
You can connect by pressing F1 in Rust and entering client.connect 15.218.111.176:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.