Rust Data LabData lab · live
Live readings Servers11,899 Players103,131 Populated3,962 Fresh wipes · 3h371 Sampled every 5 min

Element card · group Modded · atomic number 15,173, its rank

Test Server | Map Pre-Release for Canadian Chill

Offline NA 15.235.113.18:28010 checked 14d ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,173top 70% · #1545 in NA
Last wipe18d agoweekly schedule
Next wipe2d 0hSat 31 Oct, 18:35 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 18:35 UTC, in 2d 0h. Its weekly schedule tag · low confidence

usual gap4.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 2d 0hSat 31 Oct, 18:35 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 9d 0hSat 7 Nov, 18:35 UTC
  4. 16d 0hSat 14 Nov, 18:35 UTC
  5. 23d 0hSat 21 Nov, 18:35 UTC
  6. 30d 0hSat 28 Nov, 18:35 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 37d 0hSat 5 Dec, 18:35 UTC

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:35 UTC18d ago 2 – running 0
Mon 5 Oct, 22:11 UTC23d ago 1 held half 4.8 days 0
Sun 4 Oct, 18:56 UTC24d ago 2 – 1.1 days 0
Mon 28 Sep, 23:00 UTC30d ago 1 halved by day 3 5.8 days 0
Wed 23 Sep, 18:50 UTC35d ago 2 halved by day 1 5.2 days 0
Fri 18 Sep, 21:50 UTC40d ago 1 halved by day 2 4.9 days 0
Tue 15 Sep, 16:28 UTC44d ago 1 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Test Server | Map Pre-Release for Canadian Chill?

A procedural map of size 4,000 with seed 1337 runs on Test Server | Map Pre-Release for Canadian Chill, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What settings and rules apply on Test Server | Map Pre-Release for Canadian Chill?

No gather rate appears in the name of Test Server | Map Pre-Release for Canadian Chill. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Test Server | Map Pre-Release for Canadian Chill based in?

Test Server | Map Pre-Release for Canadian Chill gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.235.113.18:28010.

Which Rust version is Test Server | Map Pre-Release for Canadian Chill on?

Rust network protocol 2634 and build 167398 on Linux is what Test Server | Map Pre-Release for Canadian Chill uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Test Server | Map Pre-Release for Canadian Chill stay online?

Test Server | Map Pre-Release for Canadian Chill is not online at the moment; the last sighting was 14 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on Test Server | Map Pre-Release for Canadian Chill, and at what time?

The prediction for Test Server | Map Pre-Release for Canadian Chill follows its tag, as too few wipes are on record to confirm the schedule. On Saturday 31 October at 18:35 UTC the next wipe falls due. 18 days 21 hours ago the current world was made. The tags state that wipes happen weekly.

How does Test Server | Map Pre-Release for Canadian Chill look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 25% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

How should you read the tags on Test Server | Map Pre-Release for Canadian Chill?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server: that is the tag list Test Server | Map Pre-Release for Canadian Chill publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server | Map Pre-Release for Canadian Chill come up?

The Rust Data Lab lists that include Test Server | Map Pre-Release for Canadian Chill are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does Test Server | Map Pre-Release for Canadian Chill hold among Rust servers?

Player hours for the past seven days give Test Server | Map Pre-Release for Canadian Chill #15,173, #1,545 in North America, and a place in the top 70% of ranked servers.

What does the current player count on Test Server | Map Pre-Release for Canadian Chill tell you?

Test Server | Map Pre-Release for Canadian Chill is offline at the moment; the last sighting was 14 days 17 hours ago.

How to join

How can you connect to Test Server | Map Pre-Release for Canadian Chill?

You can connect by pressing F1 in Rust and entering client.connect 15.235.113.18:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.chill-rust.ca/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.