Rust Data LabData lab · live
Live readings Servers11,679 Players49,738 Populated3,164 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

My Rust Server | ScalaCube

Offline 15.235.12.178:3636 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 24
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  5. 5 Ru Rustafied.com … 50
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  6. 6 Ru Rustoria.co - … 142
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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural at size 4,000 with seed 12345, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is My Rust Server | ScalaCube configured, and what rules apply?

No gather rate appears in the name of My Rust Server | ScalaCube. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is My Rust Server | ScalaCube based in?

Nothing about a region is published by My Rust Server | ScalaCube. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.235.12.178:3636.

Which Rust version is My Rust Server | ScalaCube on?

On Linux, My Rust Server | ScalaCube is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does My Rust Server | ScalaCube stay online?

Right now My Rust Server | ScalaCube is offline, with its last appearance 4 days 21 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on My Rust Server | ScalaCube?

My Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 2 hours ago the current world was made.

Where it appears

What should you understand from the tags My Rust Server | ScalaCube carries?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list My Rust Server | ScalaCube publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

These themed Rust Data Lab lists carry My Rust Server | ScalaCube: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does My Rust Server | ScalaCube place?

My Rust Server | ScalaCube sits at #15,335 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does My Rust Server | ScalaCube have at the moment?

My Rust Server | ScalaCube is offline at the moment; the last sighting was 4 days 21 hours ago. The past week gives an average of 0 players.

Getting on

How can you connect to My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 15.235.12.178:3636, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.