Rust Data LabData lab · live
Live readings Servers11,727 Players59,874 Populated3,366 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Community · atomic number 15,285, its rank

My Rust Server | ScalaCube

Offline 15.235.12.178:4679 checked 10d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,285top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 42/ 250
  4. 4 Ru Rustoria.co - … 33
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 33/ 250
  5. 5 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 46/ 100
  6. 6 Ru Rustoria.co - … 147
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 147/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural at size 4,000 with seed 12345, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is My Rust Server | ScalaCube configured, and what rules apply?

Nothing in the name of My Rust Server | ScalaCube gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

Which location is My Rust Server | ScalaCube based in?

Nothing about a region is published by My Rust Server | ScalaCube. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 15.235.12.178:4679.

On what Rust version does My Rust Server | ScalaCube operate?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Rust Server | ScalaCube stay online?

Right now My Rust Server | ScalaCube is offline, with its last appearance 10 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on My Rust Server | ScalaCube, and at what time?

Too few wipes are on record for My Rust Server | ScalaCube to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 17 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on My Rust Server | ScalaCube?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list My Rust Server | ScalaCube publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

These themed Rust Data Lab lists carry My Rust Server | ScalaCube: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does My Rust Server | ScalaCube place?

Player hours over the last week put My Rust Server | ScalaCube at #15,285, inside the top 69% of ranked servers.

How many players does My Rust Server | ScalaCube have at the moment?

The last recorded sighting of My Rust Server | ScalaCube was 10 days 9 hours ago, and it is offline now.

Getting on

What steps get you onto My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 15.235.12.178:4679, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.