Rust Data LabData lab · live
Live readings Servers11,835 Players97,516 Populated3,868 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Community · atomic number 15,269, its rank

My Rust Server | ScalaCube

Offline 15.235.13.214:2684 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 68%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Rust Server | ScalaCube based in?

No region is published by My Rust Server | ScalaCube. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.235.13.214:2684.

What Rust version does My Rust Server | ScalaCube currently run?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube uses. The protocol must match for you to join; Steam will update your game.

Does My Rust Server | ScalaCube stay up, and how reliable is its uptime?

Currently offline, My Rust Server | ScalaCube was last seen 47 hours ago. About 1 hours ago is when it last restarted, based on its uptime. It was online for 19 of 48 hours in the last 2 full days, which is 40% uptime. The first sighting by Rust Data Lab was on 26 October 2026.

Is My Rust Server | ScalaCube known for smooth running?

The last 48 hours show an average of 213 server fps and a minimum of 213. The entity count reached 88,644, including buildings, deployables and all other world items. The highest memory usage was 1,507 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does My Rust Server | ScalaCube wipe, and how often?

My Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 22 hours ago.

Where it appears

What should you understand from the tags My Rust Server | ScalaCube carries?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list My Rust Server | ScalaCube publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

These themed Rust Data Lab lists carry My Rust Server | ScalaCube: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does My Rust Server | ScalaCube compare with other servers in the rankings?

My Rust Server | ScalaCube sits at #15,269 for seven-day player hours, placing it in the top 68% of ranked servers.

How many players does My Rust Server | ScalaCube have at the moment?

My Rust Server | ScalaCube is offline at the moment; the last sighting was 47 hours ago. The past week gives an average of 0 players.

Getting on

What is the way to join My Rust Server | ScalaCube?

Open the console with F1 in Rust and type client.connect 15.235.13.214:2684. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.