Rust Data LabData lab · live
Live readings Servers11,875 Players97,136 Populated3,915 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

許乃文乃龍

Offline 15.235.132.73:25267 checked 2h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0010:0020:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0010:0020:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:55 UTC10d ago 4 – running 0
Mon 12 Oct, 11:20 UTC17d ago 5 held half 7 days 0
Sun 11 Oct, 10:34 UTC18d ago 4 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on 許乃文乃龍?

許乃文乃龍 runs a procedural map of size 2,500 with seed 461889563; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has 許乃文乃龍 set, and what settings are in force?

The name of 許乃文乃龍 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

Server details

Which location is 許乃文乃龍 based in?

No region tag is published by 許乃文乃龍; its name, though, points to Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.235.132.73:25267 is the address it uses.

On what Rust version does 許乃文乃龍 operate?

On Linux, 許乃文乃龍 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 許乃文乃龍 stay online?

許乃文乃龍 is not online at the moment; the last sighting was 2 hours ago. About 2 days 2 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 11 October 2026.

How well does 許乃文乃龍 perform?

Server fps averaged 237 over the last 48 hours, with 212 as the lowest. The entity count reached 28,117, including buildings, deployables and all other world items. Memory use peaked at 3,052 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on 許乃文乃龍, and at what time?

There is no next wipe to predict for 許乃文乃龍, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 5 hours ago the current world was made.

What does a typical wipe day on 許乃文乃龍 involve?

At their busiest, recent wipes averaged 4 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on 許乃文乃龍?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list 許乃文乃龍 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 許乃文乃龍 come up?

You will find 許乃文乃龍 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does 許乃文乃龍 hold among Rust servers?

許乃文乃龍 sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is 許乃文乃龍 right now?

許乃文乃龍 is offline at the moment; the last sighting was 2 hours ago. The seven-day average for this server is 0 players.

How to join

What is the way to join 許乃文乃龍?

You can connect by pressing F1 in Rust and entering client.connect 15.235.132.73:25267, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.