Rust Data LabData lab · live
Live readings Servers11,896 Players92,145 Populated4,078 Fresh wipes · 3h163 Sampled every 5 min

Element card · group PvE · atomic number 1,353, its rank

[SEA] CrustyRusty | 10x PvE

Online EA 15.235.160.5:28115 checked 11m ago

10x weekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 7/ 50 14% full Room to join
7-day average5peak 18
Rank · atomic number#1,353top 6% · #136 in EA
Last wipe4d agoweekly schedule
Next wipe2d 15hFri 30 Oct, 11:10 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:10 UTC, in 2d 15h. Every Friday at 11:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held80%else halves by day 5

Coming wipes

  1. 2d 15hFri 30 Oct, 11:10 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 9d 15hFri 6 Nov, 11:10 UTC
  4. 16d 15hFri 13 Nov, 11:10 UTC
  5. 23d 15hFri 20 Nov, 11:10 UTC
  6. 30d 15hFri 27 Nov, 11:10 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 37d 15hFri 4 Dec, 11:10 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:10 UTC4d ago 16 – running 0
Fri 16 Oct, 11:10 UTC11d ago 11 held half 7 days 5
Fri 9 Oct, 11:10 UTC18d ago 17 held half 7 days 0
Thu 1 Oct, 19:11 UTC FW26d ago 19 held half 7.7 days 0
Fri 25 Sep, 11:10 UTC32d ago 25 halved by day 5 6.3 days 5
Fri 18 Sep, 11:09 UTC39d ago 19 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Si [SEA]Singapore… 6
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  4. 4 Pv |PVE|UNSTOPPAB… 7
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Quick answers

from the figures on this page

Map and rules

What map is in play on [SEA] CrustyRusty | 10x PvE?

[SEA] CrustyRusty | 10x PvE runs a procedural map of size 4,250 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is [SEA] CrustyRusty | 10x PvE configured, and what rules apply?

According to its name, [SEA] CrustyRusty | 10x PvE runs 10x gather. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does [SEA] CrustyRusty | 10x PvE sit?

With its EA tag, [SEA] CrustyRusty | 10x PvE places itself in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.235.160.5:28115.

What Rust version does [SEA] CrustyRusty | 10x PvE currently run?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] CrustyRusty | 10x PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [SEA] CrustyRusty | 10x PvE stay online?

At the moment, [SEA] CrustyRusty | 10x PvE is online. The uptime it reports suggests it restarted roughly 20 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [SEA] CrustyRusty | 10x PvE known for smooth running?

In the last 48 hours, it averaged 60 server fps, with a low of 53. The entity count reached 198,847, including buildings, deployables and all other world items. The highest memory usage was 6,393 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on [SEA] CrustyRusty | 10x PvE, and at what time?

Wipes on [SEA] CrustyRusty | 10x PvE follow this rhythm: every Friday at 11:10 UTC. Due next on Friday 30 October at 11:10 UTC is its wipe. Counting back, the current world began 4 days 8 hours ago. Its tags carry a weekly wipe schedule.

What does a typical wipe day on [SEA] CrustyRusty | 10x PvE involve?

Averaged across its recent wipes, the busiest point drew 15 players. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Where it appears

How should you read the tags on [SEA] CrustyRusty | 10x PvE?

The game's server browser reads the tags [SEA] CrustyRusty | 10x PvE publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; EA (East Asia): In the browser it sits under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [SEA] CrustyRusty | 10x PvE appear in?

The Rust Data Lab lists that include [SEA] CrustyRusty | 10x PvE are: 10x Rust servers, counted live, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Population

Against other Rust servers, where does [SEA] CrustyRusty | 10x PvE place?

Player hours for the past seven days give [SEA] CrustyRusty | 10x PvE #1,353, #136 in Asia, and a place in the top 6% of ranked servers.

How full is [SEA] CrustyRusty | 10x PvE right now?

At the moment [SEA] CrustyRusty | 10x PvE has 7 of its 50 slots filled. A seven-day sample gives 5 players on average and 18 at the top. The busiest point in the last 48 hours came at 11:00 UTC, averaging 12 players.

How to join

How can you connect to [SEA] CrustyRusty | 10x PvE?

You can connect by pressing F1 in Rust and entering client.connect 15.235.160.5:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://crustyrusty.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.