Rust Data LabData lab · live
Live readings Servers11,636 Players31,247 Populated2,768 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 15,351, its rank

[NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |

Online NA 15.235.31.82:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 69% · #1514 in NA
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:55 UTC20d ago 1 – running 1
Fri 2 Oct, 16:09 UTC26d ago 1 held half 6.4 days 0
Thu 1 Oct, 02:13 UTC28d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Wo [NA] WOLFPACK.… 0
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  6. 6 Us US |EXO 100X|P… 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

The map on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | is procedural at size 1,500 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | configured, and what rules apply?

Nothing in the name of [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | gives a gather rate. Eight players per group is the limit, the game's default. battlefield is the game mode, high rates and kits, fast PvP. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | based in?

[NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 15.235.31.82:28015.

On what Rust version does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | operate?

On Linux, [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | is running Rust network protocol 2635 and build 167231. The protocol must match for you to join; Steam will update your game.

How dependable is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | for staying online?

Right now, [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | is reachable. About 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

How well does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | perform?

The last 48 hours show an average of 232 server fps and a minimum of 222. Buildings, deployables and everything else in the world added up to as many as 11,150 entities. Up to 4,610 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

No next wipe can be predicted on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 3 hours ago.

On [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

How should you read the tags on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America: that is the tag list [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | come up?

These themed Rust Data Lab lists carry [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |: Modded Rust servers, measured, Battlefield servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | place?

Seven-day player hours place [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | at #15,351 overall, #1,514 in North America and in the top 69% of ranked servers.

How full is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | right now?

Of 75 slots, 0 are taken on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | right now. The seven-day average for this server is 0 players.

Connection

What is the way to join [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

You can connect by pressing F1 in Rust and entering client.connect 15.235.31.82:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^i,NA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players It has 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.