Rust Data LabData lab · live
Live readings Servers11,675 Players46,574 Populated2,995 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Community · atomic number 13,804, its rank

MADMAXjoey

Offline 15.235.31.98:24555 checked 24d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,804top 61%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct8 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 05:09 UTC24d ago 1 – running 0
Sun 4 Oct, 16:42 UTC25d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 46
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 46/ 250
  2. 2 Ru Rustoria.co - … 79
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 79/ 200
  3. 3 Ru Rusty Moose |E… 249
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 249/ 300
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11/ 100
  5. 5 Ru Rustoria.co - … 293
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 293/ 375
  6. 6 Ru Rustoria.co - … 257
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 257/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on MADMAXjoey?

The map on MADMAXjoey is procedural at size 5,000 with seed 1018167306, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has MADMAXjoey set, and what settings are in force?

No gather rate appears in the name of MADMAXjoey. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is MADMAXjoey based in?

Nothing about a region is published by MADMAXjoey. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 15.235.31.98:24555.

On what Rust version does MADMAXjoey operate?

On Linux, MADMAXjoey is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does MADMAXjoey stay online?

Currently offline, MADMAXjoey was last seen 24 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipe days

What is the wiping pattern on MADMAXjoey?

Too few wipes are on record for MADMAXjoey to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 21 hours ago the current world was made.

How does MADMAXjoey look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on MADMAXjoey?

The game's server browser reads the tags MADMAXjoey publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does MADMAXjoey come up?

The Rust Data Lab lists that include MADMAXjoey are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does MADMAXjoey place?

The seven-day player-hours table has MADMAXjoey at #13,804, in the top 61% of ranked servers.

How full is MADMAXjoey right now?

MADMAXjoey is offline at the moment; the last sighting was 24 days 20 hours ago.

Connection

How can you connect to MADMAXjoey?

In Rust, press F1 and enter client.connect 15.235.31.98:24555. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.