Rust Data LabData lab · live
Live readings Servers11,830 Players79,533 Populated3,721 Fresh wipes · 3h259 Sampled every 5 min

Element card · group Community · atomic number 11,988, its rank

My Rust Server | ScalaCube

Offline 15.235.53.132:3648 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak 1
Rank · atomic number#11,988top 54%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75115:0016:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040015:0016:0017:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418/ 450
  3. 3 Ru Rusty Moose |E… 161
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 161/ 250
  4. 4 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51/ 100
  5. 5 Ru Rustoria.co - … 175
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 175/ 250
  6. 6 Ru Rustoria.co - … 348
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 348/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural at size 4,000 with seed 12345, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is My Rust Server | ScalaCube based in?

There is no region on record for My Rust Server | ScalaCube. Rust Data Lab shows a server's stated location, not a verified position of the machine. 15.235.53.132:3648 is the address it uses.

Which Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Rust Server | ScalaCube for staying online?

Currently offline, My Rust Server | ScalaCube was last seen 40 hours ago. According to the uptime it reports, the last restart was about 55 minutes ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 27 October 2026.

Does My Rust Server | ScalaCube hold a steady performance?

Server fps averaged 220 over the last 48 hours, with 156 as the lowest. The maximum entity count was 91,335, covering buildings, deployables and all else in the world. The highest memory usage was 2,606 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on My Rust Server | ScalaCube?

My Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 13 hours ago.

Where it appears

How should you read the tags on My Rust Server | ScalaCube?

The game's server browser reads the tags My Rust Server | ScalaCube publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

The Rust Data Lab lists that include My Rust Server | ScalaCube are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does My Rust Server | ScalaCube compare with other servers in the rankings?

Player hours over the last week put My Rust Server | ScalaCube at #11,988, inside the top 54% of ranked servers.

What does the current player count on My Rust Server | ScalaCube tell you?

No live signal from My Rust Server | ScalaCube right now, which was last seen 40 hours ago. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 21:00 UTC, at 1 players.

Connection

How can you connect to My Rust Server | ScalaCube?

In Rust, press F1 and enter client.connect 15.235.53.132:3648. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.