Element card · group Community · atomic number 9,110, its rank
Development Server
Offline 150.228.15.172:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Development Server?
A procedural map runs on Development Server, generated by the game.
What rules has Development Server set, and what settings are in force?
No gather rate appears in the name of Development Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Development Server sit?
No region is published by Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 150.228.15.172:28015.
On what Rust version does Development Server operate?
Rust network protocol 2635 and build 168909 on Windows is what Development Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Development Server stay online?
Right now Development Server is offline, with its last appearance 2 days 11 hours ago. For the last 2 full days, 1 of 48 hours were online, giving 2% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Development Server?
Too few wipes are on record for Development Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 15 hours ago.
Where it appears
What should you understand from the tags Development Server carries?
The game's server browser reads the tags Development Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Development Server appear in?
The Rust Data Lab lists that include Development Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does Development Server hold among Rust servers?
Player hours over the last week put Development Server at #9,110, inside the top 41% of ranked servers.
What does the current player count on Development Server tell you?
Development Server is offline at the moment; the last sighting was 2 days 11 hours ago. A seven-day sample gives 1 players on average and 1 at the top.
Connection
What steps get you onto Development Server?
Open the console with F1 in Rust and type client.connect 150.228.15.172:28015. The Launch Rust button on this page does the same job through Steam.