Rust Data LabData lab · live
Live readings Servers11,867 Players86,491 Populated4,000 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Community · atomic number 13,835, its rank

JackNovaServer

Offline 151.115.12.8:28015 checked 25d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,835top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep25 Sep29 Sep2 Oct6 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 01:00 UTC28d ago 1 – running 1
Mon 28 Sep, 18:24 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 762
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  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 110
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 110/ 250
  4. 4 Ru Rustoria.co - … 414
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 414/ 500
  5. 5 Ru Rustoria.co - … 237
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 237/ 300
  6. 6 Ru Rustafied.com … 181
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 181/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on JackNovaServer?

Generated by the game, the map on JackNovaServer is procedural.

How is JackNovaServer configured, and what rules apply?

The name of JackNovaServer carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is JackNovaServer based in?

No region is published by JackNovaServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 151.115.12.8:28015.

On what Rust version does JackNovaServer operate?

Rust network protocol 2633 and build 165217 on Windows is what JackNovaServer uses. The protocol must match for you to join; Steam will update your game.

How reliably does JackNovaServer stay online?

Right now JackNovaServer is offline, with its last appearance 25 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does JackNovaServer wipe, and how often?

JackNovaServer's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 19 hours ago.

How does JackNovaServer look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on JackNovaServer?

The game's server browser reads the tags JackNovaServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does JackNovaServer appear in?

These themed Rust Data Lab lists carry JackNovaServer: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does JackNovaServer place?

JackNovaServer sits at #13,835 for seven-day player hours, placing it in the top 60% of ranked servers.

How many players does JackNovaServer have at the moment?

JackNovaServer is offline at the moment; the last sighting was 25 days 16 hours ago.

Connection

What steps get you onto JackNovaServer?

In Rust, press F1 and enter client.connect 151.115.12.8:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.