Rust Data LabData lab · live
Live readings Servers11,695 Players53,611 Populated3,212 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 9,096, its rank

Vanilla Server

Offline 151.177.8.19:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average1peak 1
Rank · atomic number#9,096top 41%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75116:0017:0018:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct12 Oct17 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:22 UTC4d ago 1 – running 0
Mon 12 Oct, 18:57 UTC16d ago 2 halved by day 2 11.7 days 0
Sun 11 Oct, 18:36 UTC17d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 361
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 361/ 400
  2. 2 Ru Rustoria.co - … 336
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 336/ 350
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 175
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 175/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Vanilla Server?

The map on Vanilla Server is procedural at size 3,800 with seed 1327067640, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Vanilla Server configured, and what rules apply?

No gather rate appears in the name of Vanilla Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Vanilla Server sit?

No region is published by Vanilla Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 151.177.8.19:28015.

On what Rust version does Vanilla Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Vanilla Server uses. The protocol must match for you to join; Steam will update your game.

Does Vanilla Server stay up, and how reliable is its uptime?

Right now Vanilla Server is offline, with its last appearance 38 hours ago. About 2 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 11 of 168 hours were online, giving 7% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Does Vanilla Server hold a steady performance?

In the last 48 hours, it averaged 214 server fps, with a low of 201. The maximum entity count was 91,547, covering buildings, deployables and all else in the world. The highest memory usage was 1,597 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Vanilla Server, and at what time?

With no fixed rhythm, Vanilla Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 22 hours ago.

What does a typical wipe day on Vanilla Server involve?

Averaged across its recent wipes, the busiest point drew 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

How should you read the tags on Vanilla Server?

gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Vanilla Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Vanilla Server appear in?

The Rust Data Lab lists that include Vanilla Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does Vanilla Server hold among Rust servers?

Player hours over the last week put Vanilla Server at #9,096, inside the top 41% of ranked servers.

What does the current player count on Vanilla Server tell you?

Vanilla Server is offline at the moment; the last sighting was 38 hours ago. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 19:00 UTC, at 1 players.

Connection

How can you connect to Vanilla Server?

You can connect by pressing F1 in Rust and entering client.connect 151.177.8.19:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players It has 3 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.