Rust Data LabData lab · live
Live readings Servers11,829 Players74,965 Populated3,733 Fresh wipes · 3h252 Sampled every 5 min

Element card · group PvE · atomic number 14,830, its rank

[EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks

Offline EU 151.242.127.246:28025 checked 1h ago

2x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,830top 67% · #2505 in EU
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks?

[EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks runs a procedural map of size 4,000 with seed 459635684; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks set, and what settings are in force?

According to its name, [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks runs 2x gather. You get up to 5 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

About the server

In what location does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks sit?

The EU tag is how [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 151.242.127.246:28025.

On what Rust version does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks operate?

On Windows, [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks stay online?

Right now [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks is offline, with its last appearance 1 hours ago. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks known for smooth running?

In the last 48 hours, it averaged 55 server fps, with a low of 39. The maximum entity count was 96,620, covering buildings, deployables and all else in the world. The highest memory usage was 3,586 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks?

Once a month is all [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 9 hours ago. Its tags set out a wipe schedule of once a month.

How does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

What should you understand from the tags [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe: that is the tag list [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks appear in?

You will find [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

How does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks compare with other servers in the rankings?

[EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks is #14,830 on seven-day player hours, #2,505 in Europe, and in the top 67% of all ranked servers.

How full is [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks right now?

No live signal from [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks right now, which was last seen 1 hours ago. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks?

You can connect by pressing F1 in Rust and entering client.connect 151.242.127.246:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://hyperforge.tebex.store/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^m,EU,gmrust,cs166494,ts5

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts5
Group limit The team limit is 5.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.