Rust Data LabData lab · live
Live readings Servers11,621 Players32,314 Populated2,788 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Community · atomic number 12,835, its rank

LinuxGSM

Offline 151.250.229.40:28015 checked 44d ago

Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average0peak –
Rank · atomic number#12,835no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 147
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 147/ 250
  2. 2 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 17/ 250
  5. 5 Ru Rustafied.com … 13
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 13/ 100
  6. 6 Ru Rustoria.co - … 41
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 41/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

How is LinuxGSM configured, and what rules apply?

Nothing in the name of LinuxGSM gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does LinuxGSM sit?

No region is published by LinuxGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. 151.250.229.40:28015 is the address it uses.

Which Rust version is LinuxGSM on?

On Linux, LinuxGSM is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is LinuxGSM for staying online?

Right now LinuxGSM is offline, with its last appearance 44 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

What is the wiping pattern on LinuxGSM?

Too few wipes are on record for LinuxGSM to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 5 hours ago.

Tags, lists

Which meanings sit behind the tags on LinuxGSM?

gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): Player slots: 30; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list LinuxGSM publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LinuxGSM come up?

The Rust Data Lab lists that include LinuxGSM are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does LinuxGSM place?

The seven-day player-hours table has LinuxGSM at #12,835, in the top – of ranked servers.

How many players does LinuxGSM have at the moment?

The last recorded sighting of LinuxGSM was 44 days 12 hours ago, and it is offline now.

Getting on

How can you connect to LinuxGSM?

You can connect by pressing F1 in Rust and entering client.connect 151.250.229.40:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players Player slots: 30.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.