Rust Data LabData lab · live
Live readings Servers11,834 Players79,225 Populated3,875 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Community · atomic number 16,841, its rank

WindowsGSM - Server #2

Offline 151.26.19.69:28015 checked 31d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,841top 72%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 669
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 669/ 750
  2. 2 Ru Rustoria.co - … 52
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 52/ 250
  3. 3 Ru Rusty Moose |E… 95
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 95/ 250
  4. 4 Ru Rustoria.co - … 393
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 393/ 450
  5. 5 Ru Rustoria.co - … 192
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 192/ 250
  6. 6 Ru Rustafied.com … 167
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 167/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on WindowsGSM - Server #2?

The map on WindowsGSM - Server #2 is procedural, made by the game.

What settings and rules apply on WindowsGSM - Server #2?

Nothing in the name of WindowsGSM - Server #2 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does WindowsGSM - Server #2 sit?

Nothing about a region is published by WindowsGSM - Server #2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 151.26.19.69:28015 is the address it uses.

On what Rust version does WindowsGSM - Server #2 operate?

On Windows, WindowsGSM - Server #2 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is WindowsGSM - Server #2 for staying online?

WindowsGSM - Server #2 is not online at the moment; the last sighting was 31 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on WindowsGSM - Server #2, and at what time?

WindowsGSM - Server #2's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 3 hours ago.

Lists and tags

How should you read the tags on WindowsGSM - Server #2?

These are the tags WindowsGSM - Server #2 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does WindowsGSM - Server #2 come up?

These themed Rust Data Lab lists carry WindowsGSM - Server #2: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does WindowsGSM - Server #2 hold among Rust servers?

The seven-day player-hours table has WindowsGSM - Server #2 at #16,841, in the top 72% of ranked servers.

How many players does WindowsGSM - Server #2 have at the moment?

The last recorded sighting of WindowsGSM - Server #2 was 31 days 1 hours ago, and it is offline now.

How to join

What steps get you onto WindowsGSM - Server #2?

Open the console with F1 in Rust and type client.connect 151.26.19.69:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.