Rust Data LabData lab · live
Live readings Servers11,674 Players57,845 Populated3,415 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Modded · atomic number 7,242, its rank

Rust PvE - Test

Offline 151.59.27.1:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#7,242top 33%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re RETRO RUST #3 … 60
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 75 on average 60/ 250
  2. 2 Sh SHELBY RUST Х5… 112
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 53 on average 112/ 200
  3. 3 红果 红果十倍/10.26号新开/… 9
    红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 9/ 200
  4. 4 Ru Rustico 3 5
    Rustico 3 groups of 5 · 8 on average 5/ 100
  5. 5 Bu Bustabar NA Pv… 1
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 1/ 50
  6. 6 Ру РУССКИЙ ДЛЯ НО… 2
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 2/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Rust PvE - Test?

The map on Rust PvE - Test is procedural at size 3,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Rust PvE - Test?

No gather rate appears in the name of Rust PvE - Test. Group size is capped at 5 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Rust PvE - Test based in?

Nothing about a region is published by Rust PvE - Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 151.59.27.1:28015.

What Rust version does Rust PvE - Test currently run?

Rust network protocol 2635 and build 168909 on Windows is what Rust PvE - Test uses. The protocol must match for you to join; Steam will update your game.

How reliably does Rust PvE - Test stay online?

Right now Rust PvE - Test is offline, with its last appearance 2 days 9 hours ago. It was online for 1 of 48 hours in the last 2 full days, which is 2% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Rust PvE - Test?

The record holds too few of Rust PvE - Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 23 hours ago.

Where it appears

What should you understand from the tags Rust PvE - Test carries?

The game's server browser reads the tags Rust PvE - Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust PvE - Test come up?

These themed Rust Data Lab lists carry Rust PvE - Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Rust PvE - Test hold among Rust servers?

Rust PvE - Test sits at #7,242 for seven-day player hours, placing it in the top 33% of ranked servers.

How full is Rust PvE - Test right now?

Rust PvE - Test is offline at the moment; the last sighting was 2 days 9 hours ago. The week's figures average 1 players and top out at 1.

Connection

What is the way to join Rust PvE - Test?

Open the console with F1 in Rust and type client.connect 151.59.27.1:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts5
Group limit The team limit is 5.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.