Rust Data LabData lab · live
Live readings Servers11,722 Players56,412 Populated3,390 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Community · atomic number 15,499, its rank

Eis_21 Private Server [PVE]

Offline 151.59.7.24:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,499no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 484/ 525
  2. 2 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 27/ 250
  3. 3 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50/ 250
  4. 4 Ru Rustoria.co - … 234
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 234/ 275
  5. 5 Ru Rustoria.co - … 86
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 86/ 200
  6. 6 Ru Rustafied.com … 94
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 94/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on Eis_21 Private Server [PVE]?

A procedural map runs on Eis_21 Private Server [PVE], generated by the game.

What settings and rules apply on Eis_21 Private Server [PVE]?

The name of Eis_21 Private Server [PVE] carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Eis_21 Private Server [PVE] sit?

Nothing about a region is published by Eis_21 Private Server [PVE]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 151.59.7.24:28015 is the address it uses.

Which Rust version is Eis_21 Private Server [PVE] on?

Rust network protocol 2633 and build 164628 on Windows is what Eis_21 Private Server [PVE] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Eis_21 Private Server [PVE] for staying online?

Eis_21 Private Server [PVE] is not online at the moment; the last sighting was 40 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipes and resets

What is the wiping pattern on Eis_21 Private Server [PVE]?

The record holds too few of Eis_21 Private Server [PVE]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 40 days 23 hours ago.

Lists and tags

How should you read the tags on Eis_21 Private Server [PVE]?

The game's server browser reads the tags Eis_21 Private Server [PVE] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164628 (Build): The game build is 164628; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Eis_21 Private Server [PVE] appear in?

You will find Eis_21 Private Server [PVE] on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Eis_21 Private Server [PVE] place?

The seven-day player-hours table has Eis_21 Private Server [PVE] at #15,499, in the top – of ranked servers.

What does the current player count on Eis_21 Private Server [PVE] tell you?

The last recorded sighting of Eis_21 Private Server [PVE] was 40 days 12 hours ago, and it is offline now.

How to join

How can you connect to Eis_21 Private Server [PVE]?

You can connect by pressing F1 in Rust and entering client.connect 151.59.7.24:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164628,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164628
Build The game build is 164628.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.