Rust Data LabData lab · live
Live readings Servers11,747 Players54,200 Populated3,368 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 8,448, its rank

Rust PvE - Test

Offline 151.59.81.216:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average1peak 1
Rank · atomic number#8,448top 38%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re RETRO RUST #3 … 9
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  2. 2 Sh SHELBY RUST Х5… 33
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average 33/ 150
  3. 3 红果 红果十倍/10.26号新开/… 0
    红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 0/ 200
  4. 4 Ru Rustico 3 13
    Rustico 3 groups of 5 · 8 on average 13/ 100
  5. 5 Ру РУССКИЙ ДЛЯ НО… 0
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0/ 200
  6. 6 Bu Bustabar NA Pv… 0
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on Rust PvE - Test?

Rust PvE - Test runs a procedural map of size 3,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rust PvE - Test?

Nothing in the name of Rust PvE - Test gives a gather rate. Group size is capped at 5 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Rust PvE - Test?

Nothing about a region is published by Rust PvE - Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 151.59.81.216:28015 is the address it uses.

What Rust version does Rust PvE - Test currently run?

On Windows, Rust PvE - Test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Rust PvE - Test for staying online?

Currently offline, Rust PvE - Test was last seen 46 hours ago. According to the uptime it reports, the last restart was about 12 hours ago. 1 of 24 hours were up in the last 1 full day, which works out at 4%. The first sighting by Rust Data Lab was on 26 October 2026.

How well does Rust PvE - Test perform?

Server fps averaged 118 over the last 48 hours, with 118 as the lowest. The entity count reached 66,128, including buildings, deployables and all other world items. Memory use peaked at 1,675 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Rust PvE - Test, and at what time?

The record holds too few of Rust PvE - Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 3 days 12 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on Rust PvE - Test?

The game's server browser reads the tags Rust PvE - Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust PvE - Test come up?

These themed Rust Data Lab lists carry Rust PvE - Test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Rust PvE - Test compare with other servers in the rankings?

Rust PvE - Test sits at #8,448 for seven-day player hours, placing it in the top 38% of ranked servers.

How full is Rust PvE - Test right now?

Rust PvE - Test is offline at the moment; the last sighting was 46 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 1 players.

Getting on

What steps get you onto Rust PvE - Test?

You can connect by pressing F1 in Rust and entering client.connect 151.59.81.216:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts5
Group limit No team may exceed 5.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.