Element card · group Modded · atomic number 8,448, its rank
Rust PvE - Test
Offline 151.59.81.216:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust PvE - Test?
Rust PvE - Test runs a procedural map of size 3,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Rust PvE - Test?
Nothing in the name of Rust PvE - Test gives a gather rate. Group size is capped at 5 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Rust PvE - Test?
Nothing about a region is published by Rust PvE - Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 151.59.81.216:28015 is the address it uses.
What Rust version does Rust PvE - Test currently run?
On Windows, Rust PvE - Test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Rust PvE - Test for staying online?
Currently offline, Rust PvE - Test was last seen 46 hours ago. According to the uptime it reports, the last restart was about 12 hours ago. 1 of 24 hours were up in the last 1 full day, which works out at 4%. The first sighting by Rust Data Lab was on 26 October 2026.
How well does Rust PvE - Test perform?
Server fps averaged 118 over the last 48 hours, with 118 as the lowest. The entity count reached 66,128, including buildings, deployables and all other world items. Memory use peaked at 1,675 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on Rust PvE - Test, and at what time?
The record holds too few of Rust PvE - Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 3 days 12 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Rust PvE - Test?
The game's server browser reads the tags Rust PvE - Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust PvE - Test come up?
These themed Rust Data Lab lists carry Rust PvE - Test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How does Rust PvE - Test compare with other servers in the rankings?
Rust PvE - Test sits at #8,448 for seven-day player hours, placing it in the top 38% of ranked servers.
How full is Rust PvE - Test right now?
Rust PvE - Test is offline at the moment; the last sighting was 46 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 1 players.
Getting on
What steps get you onto Rust PvE - Test?
You can connect by pressing F1 in Rust and entering client.connect 151.59.81.216:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.