Rust Data LabData lab · live
Live readings Servers11,801 Players78,222 Populated3,772 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 15,323, its rank

staging

Online 151.80.25.50:28013 checked 15m ago

Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0004:0012:0003:0011:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
00.511.5221:0004:0012:0003:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 588
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 588/ 675
  2. 2 Ru Rustoria.co - … 363
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 363/ 525
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 49/ 250
  4. 4 Ru Rustoria.co - … 40
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 40/ 250
  5. 5 Ru Rustafied.com … 130
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 130/ 200
  6. 6 Ru Rustoria.co - … 140
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 140/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on staging?

staging runs a procedural map of size 4,500 with seed 59991; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has staging set, and what settings are in force?

Nothing in the name of staging gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does staging sit?

Nothing about a region is published by staging. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 151.80.25.50:28013.

Which Rust version is staging on?

On Linux, staging is running Rust network protocol 2635 and build 169545. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is staging for staying online?

Right now, staging is reachable. According to the uptime it reports, the last restart was about 15 minutes ago. It was online for 160 of 168 hours in the last 7 full days, which is 95% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is staging known for smooth running?

In the last 48 hours, it averaged 1 server fps, with a low of 1. The entity count reached 119,000, including buildings, deployables and all other world items. The highest memory usage was 1,739 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on staging, and at what time?

Too few wipes are on record for staging to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 7 hours ago the current world was made.

How does staging look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags staging carries?

gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169545 (Build): The game build is 169545; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list staging publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does staging come up?

These themed Rust Data Lab lists carry staging: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does staging compare with other servers in the rankings?

The seven-day player-hours table has staging at #15,323, in the top 69% of ranked servers.

What does the current player count on staging tell you?

Of 150 slots, 0 are taken on staging right now. The seven-day average for this server is 0 players.

Getting on

What is the way to join staging?

In Rust, press F1 and enter client.connect 151.80.25.50:28013. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169545
Build The game build is 169545.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.