Element card · group Modded · atomic number 13,806, its rank
[EU] Rust or Die | SMALLMAP | LOOT+
Online EU 152.228.223.2:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 01:37 UTC, in 5d 3h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 3hMon 2 Nov, 01:37 UTC
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 12d 3hMon 9 Nov, 01:37 UTC
- 19d 3hMon 16 Nov, 01:37 UTC
- 26d 3hMon 23 Nov, 01:37 UTC
- 33d 3hMon 30 Nov, 01:37 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 40d 3hMon 7 Dec, 01:37 UTC
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:37 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [EU] Rust or Die | SMALLMAP | LOOT+?
A procedural map of size 1,000 with seed 481981 runs on [EU] Rust or Die | SMALLMAP | LOOT+, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: RustOrDie Map.
What settings and rules apply on [EU] Rust or Die | SMALLMAP | LOOT+?
No gather rate appears in the name of [EU] Rust or Die | SMALLMAP | LOOT+. Eight players per group is the limit, the game's default. battlefield is the game mode, kits and high rates for fast PvP. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is [EU] Rust or Die | SMALLMAP | LOOT+ based in?
[EU] Rust or Die | SMALLMAP | LOOT+ gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 152.228.223.2:28080.
On what Rust version does [EU] Rust or Die | SMALLMAP | LOOT+ operate?
On Windows, [EU] Rust or Die | SMALLMAP | LOOT+ is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [EU] Rust or Die | SMALLMAP | LOOT+ stay online?
At the moment, [EU] Rust or Die | SMALLMAP | LOOT+ is online. According to the uptime it reports, the last restart was about 21 hours ago. On 26 October 2026, Rust Data Lab saw it for the first time.
Does [EU] Rust or Die | SMALLMAP | LOOT+ hold a steady performance?
Server fps averaged 240 over the last 48 hours, with 231 as the lowest. Buildings, deployables and everything else in the world added up to as many as 14,975 entities. Up to 788 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does [EU] Rust or Die | SMALLMAP | LOOT+ wipe, and how often?
Its tag guides the prediction, since [EU] Rust or Die | SMALLMAP | LOOT+'s record holds too few wipes to confirm a schedule. Due next on Monday 2 November at 01:37 UTC is its wipe. 43 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Lists and tags
Which meanings sit behind the tags on [EU] Rust or Die | SMALLMAP | LOOT+?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list [EU] Rust or Die | SMALLMAP | LOOT+ publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [EU] Rust or Die | SMALLMAP | LOOT+ come up?
The Rust Data Lab lists that include [EU] Rust or Die | SMALLMAP | LOOT+ are: EU Rust servers, measured, Modded Rust servers, measured and Battlefield servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does [EU] Rust or Die | SMALLMAP | LOOT+ place?
Player hours for the past seven days give [EU] Rust or Die | SMALLMAP | LOOT+ #13,806, #2,461 in Europe, and a place in the top 62% of ranked servers.
How full is [EU] Rust or Die | SMALLMAP | LOOT+ right now?
At the moment [EU] Rust or Die | SMALLMAP | LOOT+ has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 02:00 UTC, at 1 players.
Connection
How can you connect to [EU] Rust or Die | SMALLMAP | LOOT+?
In Rust, press F1 and enter client.connect 152.228.223.2:28080. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/QBgAceB2tt.
