Rust Data LabData lab · live
Live readings Servers11,698 Players65,296 Populated3,536 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Community · atomic number 15,411, its rank

Pingplayers reference server

Offline 152.233.12.65:28015 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 657
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 657/ 675
  2. 2 Ru Rustoria.co - … 411
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411/ 425
  3. 3 Ru Rustoria.co - … 45
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 45/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 47/ 250
  5. 5 Ru Rustoria.co - … 175
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 175/ 200
  6. 6 Ru Rustafied.com … 107
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 107/ 125

Quick answers

from the figures on this page

Settings and map

What map is in play on Pingplayers reference server?

A procedural map runs on Pingplayers reference server, generated by the game.

What rules has Pingplayers reference server set, and what settings are in force?

The name of Pingplayers reference server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does Pingplayers reference server sit?

There is no region on record for Pingplayers reference server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 152.233.12.65:28015.

Which Rust version is Pingplayers reference server on?

Rust network protocol 2635 and build 168909 on Linux is what Pingplayers reference server uses. The protocol must match for you to join; Steam will update your game.

Does Pingplayers reference server stay up, and how reliable is its uptime?

Right now Pingplayers reference server is offline, with its last appearance 34 hours ago. It first appeared to Rust Data Lab on 27 October 2026.

Wipe schedule

When does Pingplayers reference server wipe, and how often?

Pingplayers reference server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 hours ago.

Where it appears

Which meanings sit behind the tags on Pingplayers reference server?

These are the tags Pingplayers reference server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Pingplayers reference server appear in?

The Rust Data Lab lists that include Pingplayers reference server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does Pingplayers reference server place?

Pingplayers reference server sits at #15,411 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Pingplayers reference server have at the moment?

No live signal from Pingplayers reference server right now, which was last seen 34 hours ago. The seven-day average for this server is 0 players.

Getting on

What steps get you onto Pingplayers reference server?

You can connect by pressing F1 in Rust and entering client.connect 152.233.12.65:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.