Rust Data LabData lab · live
Live readings Servers11,814 Players74,934 Populated3,774 Fresh wipes · 3h146 Sampled every 5 min

Element card · group Community · atomic number 12,036, its rank

Lost Land

Online 152.37.181.201:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 35 0% full Room to join
7-day average0peak 2
Rank · atomic number#12,036top 54%
Last wipe13h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5207:0010:0012:0015:0017:0020:00Wiped Tue 27 Oct, 08:19 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040007:0010:0012:0015:0017:0020:00Wiped Tue 27 Oct, 08:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:19 UTC13h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 662
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 662/ 700
  2. 2 Ru Rustoria.co - … 49
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 49/ 250
  3. 3 Ru Rusty Moose |E… 92
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 92/ 250
  4. 4 Ru Rustoria.co - … 368
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 368/ 400
  5. 5 Ru Rustoria.co - … 170
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 170/ 200
  6. 6 Ru Rustafied.com … 168
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 168/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on Lost Land?

A procedural map of size 3,000 with seed 8675309 runs on Lost Land, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Lost Land?

No gather rate appears in the name of Lost Land. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is Lost Land based in?

No region is published by Lost Land. Rust Data Lab shows a server's stated location, not a verified position of the machine. 152.37.181.201:28015 is the address it uses.

On what Rust version does Lost Land operate?

On Windows, Lost Land is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Lost Land stay up, and how reliable is its uptime?

Right now, Lost Land is reachable. According to the uptime it reports, the last restart was about 11 hours ago. It first appeared to Rust Data Lab on 27 October 2026.

Does Lost Land hold a steady performance?

The last 48 hours show an average of 237 server fps and a minimum of 211. The maximum entity count was 47,220, covering buildings, deployables and all else in the world. The highest memory usage was 1,607 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on Lost Land?

The record holds too few of Lost Land's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 hours ago.

Lists and tags

What should you understand from the tags Lost Land carries?

gmrust (Game mode): Survival in the standard Rust style; mp35 (Max players): It has 35 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Lost Land publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Lost Land appear in?

You will find Lost Land on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does Lost Land hold among Rust servers?

The seven-day player-hours table has Lost Land at #12,036, in the top 54% of ranked servers.

How full is Lost Land right now?

Lost Land currently shows 0 players across 35 slots. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 09:00 UTC, at 1 players.

Getting on

What steps get you onto Lost Land?

You can connect by pressing F1 in Rust and entering client.connect 152.37.181.201:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp35,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp35
Max players It has 35 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.