Rust Data LabData lab · live
Live readings Servers11,810 Players75,437 Populated3,743 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 15,116, its rank

Rustafied AU Long Map Scout

Offline 153.33.176.96:28015 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,116top 70%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustafied.com … 6
    Rustafied.com - AU Main OC · groups of 16+ · weekly · 148 on average 6/ 100
  2. 2 Ru Rustafied.com … 48
    Rustafied.com - AU Monday OC · groups of 16+ · weekly · 119 on average 48/ 125
  3. 3 Ru Rustopia.gg - … 5
    Rustopia.gg - AU Main OC · groups of 12+ · weekly · 60 on average 5/ 150
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average 11/ 100
  5. 5 Ru Rustafied.com … 7
    Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average 7/ 100
  6. 6 Ru Rustoria.co - … 6
    Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 28 on average 6/ 200

Quick answers

from the figures on this page

Settings and map

How is Rustafied AU Long Map Scout configured, and what rules apply?

The name of Rustafied AU Long Map Scout carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is Rustafied AU Long Map Scout based in?

The name of Rustafied AU Long Map Scout points to Oceania, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 153.33.176.96:28015.

What Rust version does Rustafied AU Long Map Scout currently run?

Rust network protocol 2633 and build 165217 on Windows is what Rustafied AU Long Map Scout uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rustafied AU Long Map Scout for staying online?

Rustafied AU Long Map Scout is not online at the moment; the last sighting was 12 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipes and resets

How often does a wipe happen on Rustafied AU Long Map Scout, and at what time?

Too few wipes are on record for Rustafied AU Long Map Scout to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 19 hours ago the current world was made.

Where it appears

What should you understand from the tags Rustafied AU Long Map Scout carries?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Rustafied AU Long Map Scout publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rustafied AU Long Map Scout appear in?

These themed Rust Data Lab lists carry Rustafied AU Long Map Scout: Rust servers in Oceania and Rust community servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rustafied AU Long Map Scout place?

Rustafied AU Long Map Scout sits at #15,116 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Rustafied AU Long Map Scout tell you?

The last recorded sighting of Rustafied AU Long Map Scout was 12 days 1 hours ago, and it is offline now.

Getting on

What steps get you onto Rustafied AU Long Map Scout?

You can connect by pressing F1 in Rust and entering client.connect 153.33.176.96:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.