Element card · group Community · atomic number 15,427, its rank
Rust34FF
Offline 153.66.135.24:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Rust34FF?
Generated by the game, the map on Rust34FF is procedural.
How is Rust34FF configured, and what rules apply?
The name of Rust34FF carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
In what location does Rust34FF sit?
There is no region on record for Rust34FF. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 153.66.135.24:28015.
Which Rust version is Rust34FF on?
On Linux, Rust34FF is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How dependable is Rust34FF for staying online?
Rust34FF is not online at the moment; the last sighting was 41 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipe days
When does Rust34FF wipe, and how often?
Too few wipes are on record for Rust34FF to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 55 days 2 hours ago the current world was made.
Lists and tags
How should you read the tags on Rust34FF?
The game's server browser reads the tags Rust34FF publishes, which are gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): 8 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rust34FF come up?
You will find Rust34FF on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Rust34FF place?
Rust34FF sits at #15,427 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Rust34FF have at the moment?
Rust34FF is offline at the moment; the last sighting was 41 days 2 hours ago.
How to join
How can you connect to Rust34FF?
You can connect by pressing F1 in Rust and entering client.connect 153.66.135.24:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.