Rust Data LabData lab · live
Live readings Servers11,717 Players54,071 Populated3,364 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Community · atomic number 15,068, its rank

Test

Offline 153.66.149.134:28015 checked 31d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#15,068top 65%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 440
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 440/ 525
  2. 2 Ru Rustoria.co - … 25
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 25/ 250
  3. 3 Ru Rusty Moose |E… 45
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 45/ 250
  4. 4 Ru Rustoria.co - … 201
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 201/ 275
  5. 5 Ru Rustoria.co - … 76
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 76/ 200
  6. 6 Ru Rustafied.com … 88
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 88/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on Test?

The map on Test is procedural, made by the game.

What rules has Test set, and what settings are in force?

No gather rate appears in the name of Test. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Test sit?

No region is published by Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 153.66.149.134:28015 is the address it uses.

On what Rust version does Test operate?

Rust network protocol 2633 and build 165217 on Windows is what Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Test for staying online?

Right now Test is offline, with its last appearance 31 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Test?

Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 16 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Test?

The game's server browser reads the tags Test publishes, which are gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Test appear in?

The Rust Data Lab lists that include Test are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Test hold among Rust servers?

The seven-day player-hours table has Test at #15,068, in the top 65% of ranked servers.

How many players does Test have at the moment?

No live signal from Test right now, which was last seen 31 days 15 hours ago.

Connection

How can you connect to Test?

In Rust, press F1 and enter client.connect 153.66.149.134:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.