Element card · group Community · atomic number 13,887, its rank
The Bear Zoo Too Too
Offline 153.67.3.166:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on The Bear Zoo Too Too?
The map on The Bear Zoo Too Too is procedural, made by the game.
What settings and rules apply on The Bear Zoo Too Too?
Nothing in the name of The Bear Zoo Too Too gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does The Bear Zoo Too Too sit?
Nothing about a region is published by The Bear Zoo Too Too. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 153.67.3.166:28015 is the address it uses.
On what Rust version does The Bear Zoo Too Too operate?
On Windows, The Bear Zoo Too Too is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
How reliably does The Bear Zoo Too Too stay online?
Currently offline, The Bear Zoo Too Too was last seen 23 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipes and resets
How often does a wipe happen on The Bear Zoo Too Too, and at what time?
The Bear Zoo Too Too's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 20 hours ago.
Where it appears
How should you read the tags on The Bear Zoo Too Too?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list The Bear Zoo Too Too publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does The Bear Zoo Too Too come up?
The Rust Data Lab lists that include The Bear Zoo Too Too are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does The Bear Zoo Too Too hold among Rust servers?
Player hours over the last week put The Bear Zoo Too Too at #13,887, inside the top 61% of ranked servers.
How many players does The Bear Zoo Too Too have at the moment?
The Bear Zoo Too Too is offline at the moment; the last sighting was 23 days 21 hours ago.
Connection
What steps get you onto The Bear Zoo Too Too?
Open the console with F1 in Rust and type client.connect 153.67.3.166:28015. The Launch Rust button on this page does the same job through Steam.