Rust Data LabData lab · live
Live readings Servers11,704 Players60,571 Populated3,281 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Community · atomic number 13,801, its rank

The Bear Zoo Too Too

Offline 153.67.39.180:28015 checked 25d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,801top 61%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 85
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 85/ 250
  2. 2 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Ru Rusty Moose |E… 407
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 407/ 450
  4. 4 Ru Rustafied.com … 24
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 24/ 100
  5. 5 Ru Rustoria.co - … 484
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 484/ 525
  6. 6 Ru Rustoria.co - … 371
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 371/ 425

Quick answers

from the figures on this page

Server setup

What map is in play on The Bear Zoo Too Too?

A procedural map runs on The Bear Zoo Too Too, generated by the game.

How is The Bear Zoo Too Too configured, and what rules apply?

The name of The Bear Zoo Too Too carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is The Bear Zoo Too Too based in?

There is no region on record for The Bear Zoo Too Too. Rust Data Lab shows a server's stated location, not a verified position of the machine. 153.67.39.180:28015 is the address it uses.

What Rust version does The Bear Zoo Too Too currently run?

Rust network protocol 2634 and build 166494 on Windows is what The Bear Zoo Too Too uses. The protocol must match for you to join; Steam will update your game.

How reliably does The Bear Zoo Too Too stay online?

Right now The Bear Zoo Too Too is offline, with its last appearance 25 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on The Bear Zoo Too Too, and at what time?

The Bear Zoo Too Too's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 23 hours ago.

Tags, lists

Which meanings sit behind the tags on The Bear Zoo Too Too?

The game's server browser reads the tags The Bear Zoo Too Too publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does The Bear Zoo Too Too appear in?

The Rust Data Lab lists that include The Bear Zoo Too Too are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does The Bear Zoo Too Too compare with other servers in the rankings?

The seven-day player-hours table has The Bear Zoo Too Too at #13,801, in the top 61% of ranked servers.

How full is The Bear Zoo Too Too right now?

The last recorded sighting of The Bear Zoo Too Too was 25 days 1 hours ago, and it is offline now.

Getting on

How can you connect to The Bear Zoo Too Too?

You can connect by pressing F1 in Rust and entering client.connect 153.67.39.180:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.