Element card · group Modded · atomic number 11,315, its rank
[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded
Online NA 154.20.74.239:28018 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
A procedural map of size 4,301 with seed 20261001 runs on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
No gather rate appears in the name of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded based in?
With its NA tag, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 154.20.74.239:28018.
Which Rust version is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded on?
Rust network protocol 2635 and build 168909 on Windows is what [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded stay up, and how reliable is its uptime?
[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is live as of now. According to the uptime it reports, the last restart was about 19 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded perform?
In the last 48 hours, it averaged 131 server fps, with a low of 101. The entity count reached 107,336, including buildings, deployables and all other world items. Up to 3,419 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipe, and how often?
Wiping once a month with the force wipe is what [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days 4 hours ago.
How does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded look on the day of a wipe?
At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 23 hours after it began.
Tags, lists
How should you read the tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America: that is the tag list [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded come up?
These themed Rust Data Lab lists carry [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded: Modded Rust servers, measured, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded place?
[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is #11,315 on seven-day player hours, #1,344 in North America, and in the top 51% of all ranked servers.
What does the current player count on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded tell you?
At the moment [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded has 0 of its 40 slots filled. A seven-day sample gives 0 players on average and 3 at the top. Peak time in the past 48 hours: 05:00 UTC, when the average was 1 players.
How to join
How can you connect to [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
You can connect by pressing F1 in Rust and entering client.connect 154.20.74.239:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustmaps.com/.
