Element card · group Community · atomic number 15,425, its rank
OTCHO
Offline 154.243.65.58:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, and #635 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on OTCHO?
A procedural map runs on OTCHO, generated by the game.
What settings and rules apply on OTCHO?
Nothing in the name of OTCHO gives a gather rate. The group cap is 4 players (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
Which location is OTCHO based in?
No region is published by OTCHO. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 154.243.65.58:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does OTCHO stay up, and how reliable is its uptime?
OTCHO is not online at the moment; the last sighting was 4 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.
Wipe days
How often does a wipe happen on OTCHO, and at what time?
Too few wipes are on record for OTCHO to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 17 hours ago.
Tags, lists
Which meanings sit behind the tags on OTCHO?
The game's server browser reads the tags OTCHO publishes, which are gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): It has 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does OTCHO come up?
These themed Rust Data Lab lists carry OTCHO: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Player numbers
What position does OTCHO hold among Rust servers?
The seven-day player-hours table has OTCHO at #15,425, in the top 69% of ranked servers. The quad ranking puts it at #635.
How full is OTCHO right now?
No live signal from OTCHO right now, which was last seen 4 hours ago. The past week gives an average of 0 players.
Connection
What is the way to join OTCHO?
Open the console with F1 in Rust and type client.connect 154.243.65.58:28015. The Launch Rust button on this page does the same job through Steam.