Rust Data LabData lab · live
Live readings Servers11,722 Players56,412 Populated3,390 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Community · atomic number 15,405, its rank

OTCHO

Offline 154.243.71.231:28015 checked 12h ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,405top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0016:0021:0001:0006:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct

Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 15
    [EA] Softcore 1 quad · monthly · 69 on average 15/ 350
  2. 2 Fa [US] Facepunch… 89
    [US] Facepunch Softcore 2 NA · quad · monthly · 61 on average 89/ 300
  3. 3 Re Reddit.com/r/P… 18
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 37 on average 18/ 150
  4. 4 Ru Rusty Sporks P… 16
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average 16/ 100
  5. 5 日新 [红牛五倍]10.27日|新… 0
    [红牛五倍]10.27日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 0/ 200
  6. 6 日新 [红果十倍]10.28日|新… 0
    [红果十倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 0/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on OTCHO?

A procedural map runs on OTCHO, generated by the game.

What settings and rules apply on OTCHO?

Nothing in the name of OTCHO gives a gather rate. You get up to 4 players per group (quad). Play runs as softcore, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is OTCHO based in?

There is no region on record for OTCHO. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 154.243.71.231:28015 is the address it uses.

On what Rust version does OTCHO operate?

On Linux, OTCHO is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does OTCHO stay online?

Currently offline, OTCHO was last seen 12 hours ago. The first sighting by Rust Data Lab was on 26 October 2026.

Wipes and resets

What is the wiping pattern on OTCHO?

Too few wipes are on record for OTCHO to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

Tags, lists

How should you read the tags on OTCHO?

gmsoftcore (Game mode): The rules are softcore, which is easier; mp50 (Max players): 50 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list OTCHO publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does OTCHO come up?

The Rust Data Lab lists that include OTCHO are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player numbers

What position does OTCHO hold among Rust servers?

OTCHO sits at #15,405 for seven-day player hours, placing it in the top 69% of ranked servers. In the quad category it ranks #627.

How full is OTCHO right now?

OTCHO is offline at the moment; the last sighting was 12 hours ago. The seven-day average for this server is 0 players.

Connection

How can you connect to OTCHO?

You can connect by pressing F1 in Rust and entering client.connect 154.243.71.231:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp50
Max players 50 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.