Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Community · atomic number 15,490, its rank

RustyRust

Offline 156.38.175.135:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 70%
Last wipe189d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 555
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 555/ 625
  2. 2 Ru Rustoria.co - … 411
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411/ 450
  3. 3 Ru Rusty Moose |E… 175
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 175/ 250
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  5. 5 Ru Rustoria.co - … 178
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 178/ 250
  6. 6 Ru Rustoria.co - … 346
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 346/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on RustyRust?

RustyRust runs a procedural map of size 4,250 with seed 385624990; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RustyRust set, and what settings are in force?

No gather rate appears in the name of RustyRust. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is RustyRust based in?

No region comes from RustyRust; it does give fra as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 156.38.175.135:28015.

Which Rust version is RustyRust on?

Rust network protocol 2623 and build 148916 on Windows is what RustyRust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustyRust stay online?

RustyRust is not online at the moment; the last sighting was 40 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does RustyRust wipe, and how often?

RustyRust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 189 days 13 hours ago the current world was made.

Where it appears

What should you understand from the tags RustyRust carries?

The game's server browser reads the tags RustyRust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2623 (Protocol): The server runs protocol 2623, so your game needs the same version; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rfra (Region code): Region code: fra. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustyRust come up?

The Rust Data Lab lists that include RustyRust are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does RustyRust compare with other servers in the rankings?

RustyRust sits at #15,490 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on RustyRust tell you?

The last recorded sighting of RustyRust was 40 days 6 hours ago, and it is offline now.

How to join

How can you connect to RustyRust?

You can connect by pressing F1 in Rust and entering client.connect 156.38.175.135:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$rfra,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2623
Protocol The server runs protocol 2623, so your game needs the same version.
cs148916
Build The game build is 148916.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rfra
Region code Region code: fra.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.