Rust Data LabData lab · live
Live readings Servers11,793 Players79,700 Populated3,567 Fresh wipes · 3h247 Sampled every 5 min

Element card · group Community · atomic number 15,348, its rank

LinuxGSM

Offline 157.107.38.206:28015 checked 8d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe28d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 187
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 187/ 250
  2. 2 Ru Rustoria.co - … 235
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 235/ 300
  3. 3 Ru Rusty Moose |E… 658
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 658/ 800
  4. 4 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37/ 100
  5. 5 Ru Rustoria.co - … 744
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 744/ 900
  6. 6 Ru Rustoria.co - … 599
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 599/ 725

Quick answers

from the figures on this page

Settings and map

What map is in play on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

What settings and rules apply on LinuxGSM?

No gather rate appears in the name of LinuxGSM. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts LinuxGSM?

No region is published by LinuxGSM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.107.38.206:28015 is the address it uses.

On what Rust version does LinuxGSM operate?

On Linux, LinuxGSM is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does LinuxGSM stay up, and how reliable is its uptime?

LinuxGSM is not online at the moment; the last sighting was 8 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on LinuxGSM?

Wiping once a month with the force wipe is what LinuxGSM does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days 4 hours ago.

On LinuxGSM, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags LinuxGSM carries?

These are the tags LinuxGSM makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does LinuxGSM appear in?

You will find LinuxGSM on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does LinuxGSM hold among Rust servers?

Player hours over the last week put LinuxGSM at #15,348, inside the top 69% of ranked servers.

How many players does LinuxGSM have at the moment?

The last recorded sighting of LinuxGSM was 8 days ago, and it is offline now.

Connection

How can you connect to LinuxGSM?

In Rust, press F1 and enter client.connect 157.107.38.206:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.