Rust Data LabData lab · live
Live readings Servers11,845 Players80,760 Populated3,897 Fresh wipes · 3h163 Sampled every 5 min

Element card · group Modded · atomic number 15,400, its rank

Eddie Catflap's Synecdoche v2.3.5J

Offline OC 157.211.1.239:28115 checked 6d ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 80 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69% · #181 in OC
Last wipe25d agobiweekly schedule
Next wipe2d 2hThu 29 Oct, 23:35 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:35 UTC, in 2d 2h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 2d 2hThu 29 Oct, 23:35 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 16d 2hThu 12 Nov, 23:35 UTC
  4. 30d 2hThu 26 Nov, 23:35 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW
  6. 44d 2hThu 10 Dec, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW25d ago 0 – running 0
Thu 17 Sep, 22:21 UTC39d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 8
    Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 32 on average 8/ 200
  2. 2 Ru Rustafied.com … 7
    Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 31 on average 7/ 100
  3. 3 Wh [NZ/AU] Whanga… 1
    [NZ/AU] Whangaparusta - Wiped 16/10 OC · groups of 8+ · biweekly · 3 on average 1/ 126
  4. 4 Ru Rusty Coights … 0
    Rusty Coights All Rusty Adventures OC · groups of 8+ · biweekly · 3 on average 0/ 100
  5. 5 Pe [AU] Perth Rus… 0
    [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly OC · groups of 8+ · biweekly · 2 on average 0/ 50
  6. 6 Al Alone & Afraid 2
    Alone & Afraid OC · no group limit · biweekly · 2 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on Eddie Catflap's Synecdoche v2.3.5J?

The map on Eddie Catflap's Synecdoche v2.3.5J is procedural at size 4,096 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What rules has Eddie Catflap's Synecdoche v2.3.5J set, and what settings are in force?

The name of Eddie Catflap's Synecdoche v2.3.5J carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Eddie Catflap's Synecdoche v2.3.5J?

With its OC tag, Eddie Catflap's Synecdoche v2.3.5J places itself in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.211.1.239:28115.

On what Rust version does Eddie Catflap's Synecdoche v2.3.5J operate?

Rust network protocol 2634 and build 166652 on Windows is what Eddie Catflap's Synecdoche v2.3.5J uses. The protocol must match for you to join; Steam will update your game.

Does Eddie Catflap's Synecdoche v2.3.5J stay up, and how reliable is its uptime?

Currently offline, Eddie Catflap's Synecdoche v2.3.5J was last seen 6 days 15 hours ago. For the last 7 full days, 30 of 168 hours were online, giving 18% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipes and resets

How often does a wipe happen on Eddie Catflap's Synecdoche v2.3.5J, and at what time?

Its tag guides the prediction, since Eddie Catflap's Synecdoche v2.3.5J's record holds too few wipes to confirm a schedule. On Thursday 29 October at 23:35 UTC the next wipe falls due. Counting back, the current world began 25 days 21 hours ago. A two-weekly wipe schedule is published in its tags.

On Eddie Catflap's Synecdoche v2.3.5J, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 12.

Where it appears

Which meanings sit behind the tags on Eddie Catflap's Synecdoche v2.3.5J?

gmrust (Game mode): Standard Rust survival is the game here; mp80 (Max players): It has 80 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; OC (Oceania): The server browser files it under Oceania: that is the tag list Eddie Catflap's Synecdoche v2.3.5J publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Eddie Catflap's Synecdoche v2.3.5J appear in?

The Rust Data Lab lists that include Eddie Catflap's Synecdoche v2.3.5J are: Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

How does Eddie Catflap's Synecdoche v2.3.5J compare with other servers in the rankings?

Player hours for the past seven days give Eddie Catflap's Synecdoche v2.3.5J #15,400, #181 in Oceania, and a place in the top 69% of ranked servers.

How many players does Eddie Catflap's Synecdoche v2.3.5J have at the moment?

No live signal from Eddie Catflap's Synecdoche v2.3.5J right now, which was last seen 6 days 15 hours ago. Over seven days the mean player count is 0.

Connection

How can you connect to Eddie Catflap's Synecdoche v2.3.5J?

You can connect by pressing F1 in Rust and entering client.connect 157.211.1.239:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/twAFAAyspD.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp80
Max players It has 80 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.