Rust Data LabData lab · live
Live readings Servers11,645 Players47,241 Populated3,160 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 15,236, its rank

DiViAnt EU | MAX 4 | Х2 | Vanilla+

Online EU 157.85.85.152:26367 checked 10m ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 140 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,236top 69% · #2568 in EU
Last wipe25d agobiweekly schedule
Next wipe2d 10hFri 30 Oct, 19:35 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:35 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 2d 10hFri 30 Oct, 19:35 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 16d 10hFri 13 Nov, 19:35 UTC
  4. 30d 10hFri 27 Nov, 19:35 UTC
  5. 36d 10hThu 3 Dec, 19:00 UTCFW
  6. 44d 10hFri 11 Dec, 19:35 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:35 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Сл СЛАБЫЕ РЫЦАРИ … 7
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 7/ 200
  2. 2 Ru RUST ACADEMY #… 4
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average 4/ 200
  3. 3 Pv [ESP][PVE] PAC… 0
    [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 0/ 50
  4. 4 Ре РЕЛАКС #2 Х2|Д… 2
    РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2/ 200
  5. 5 Ru #1 [RU] РУССКИ… 0
    #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 0/ 300
  6. 6 Uk [EU][UK][HUN] … 2
    [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 2/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on DiViAnt EU | MAX 4 | Х2 | Vanilla+?

A procedural map of size 3,999 with seed 6969 runs on DiViAnt EU | MAX 4 | Х2 | Vanilla+, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on DiViAnt EU | MAX 4 | Х2 | Vanilla+?

No gather rate appears in the name of DiViAnt EU | MAX 4 | Х2 | Vanilla+. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does DiViAnt EU | MAX 4 | Х2 | Vanilla+ sit?

The EU tag is how DiViAnt EU | MAX 4 | Х2 | Vanilla+ lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.85.152:26367.

On what Rust version does DiViAnt EU | MAX 4 | Х2 | Vanilla+ operate?

Rust network protocol 2635 and build 168909 on Linux is what DiViAnt EU | MAX 4 | Х2 | Vanilla+ uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does DiViAnt EU | MAX 4 | Х2 | Vanilla+ stay up, and how reliable is its uptime?

At the moment, DiViAnt EU | MAX 4 | Х2 | Vanilla+ is online. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Is DiViAnt EU | MAX 4 | Х2 | Vanilla+ known for smooth running?

Server fps averaged 94 over the last 48 hours, with 64 as the lowest. The maximum entity count was 92,337, covering buildings, deployables and all else in the world. Up to 4,629 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does DiViAnt EU | MAX 4 | Х2 | Vanilla+ wipe, and how often?

The prediction for DiViAnt EU | MAX 4 | Х2 | Vanilla+ follows its tag, as too few wipes are on record to confirm the schedule. Due next on Friday 30 October at 19:35 UTC is its wipe. 25 days 13 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

How does DiViAnt EU | MAX 4 | Х2 | Vanilla+ look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on DiViAnt EU | MAX 4 | Х2 | Vanilla+?

These are the tags DiViAnt EU | MAX 4 | Х2 | Vanilla+ makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp140 (Max players): 140 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DiViAnt EU | MAX 4 | Х2 | Vanilla+ come up?

These themed Rust Data Lab lists carry DiViAnt EU | MAX 4 | Х2 | Vanilla+: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does DiViAnt EU | MAX 4 | Х2 | Vanilla+ hold among Rust servers?

Player hours for the past seven days give DiViAnt EU | MAX 4 | Х2 | Vanilla+ #15,236, #2,568 in Europe, and a place in the top 69% of ranked servers.

How full is DiViAnt EU | MAX 4 | Х2 | Vanilla+ right now?

Of 140 slots, 0 are taken on DiViAnt EU | MAX 4 | Х2 | Vanilla+ right now. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What steps get you onto DiViAnt EU | MAX 4 | Х2 | Vanilla+?

In Rust, press F1 and enter client.connect 157.85.85.152:26367. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp140,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp140
Max players 140 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.