Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h41 Sampled every 5 min

Element card · group Community · atomic number 16,921, its rank

A Shockbyte x Discord Production Rust Server

Offline 157.85.85.204:20000 checked 31d ago

Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak –
Rank · atomic number#16,921top 72%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 36
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  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
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Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte x Discord Production Rust Server?

Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural.

What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts A Shockbyte x Discord Production Rust Server?

There is no region on record for A Shockbyte x Discord Production Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.85.204:20000 is the address it uses.

What Rust version does A Shockbyte x Discord Production Rust Server currently run?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Shockbyte x Discord Production Rust Server for staying online?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 31 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipes and resets

How often does a wipe happen on A Shockbyte x Discord Production Rust Server, and at what time?

A Shockbyte x Discord Production Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 12 hours ago.

Where it appears

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): It has 125 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte x Discord Production Rust Server appear in?

The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?

A Shockbyte x Discord Production Rust Server sits at #16,921 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is A Shockbyte x Discord Production Rust Server right now?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 31 days 12 hours ago.

Getting on

What is the way to join A Shockbyte x Discord Production Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 157.85.85.204:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players It has 125 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.