Rust Data LabData lab · live
Live readings Servers11,805 Players79,944 Populated3,786 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 15,366, its rank

A Shockbyte Rust Server

Offline 157.85.85.253:26633 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,366top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:26 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 596
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  2. 2 Ru Rustoria.co - … 379
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  3. 3 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47/ 250
  4. 4 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 37/ 250
  5. 5 Ru Rustafied.com … 133
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 133/ 200
  6. 6 Ru Rustoria.co - … 153
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 153/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 518513538; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is A Shockbyte Rust Server based in?

There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 157.85.85.253:26633.

What Rust version does A Shockbyte Rust Server currently run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 166493. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does A Shockbyte Rust Server stay online?

Currently offline, A Shockbyte Rust Server was last seen 15 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipes and resets

When does A Shockbyte Rust Server wipe, and how often?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 5 hours ago.

What does a typical wipe day on A Shockbyte Rust Server involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 3 hours in.

Where it appears

Which meanings sit behind the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does A Shockbyte Rust Server place?

A Shockbyte Rust Server sits at #15,366 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

A Shockbyte Rust Server is offline at the moment; the last sighting was 15 days 8 hours ago.

How to join

How can you connect to A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 157.85.85.253:26633, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166493
Build The game build is 166493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.