Rust Data LabData lab · live
Live readings Servers11,834 Players76,849 Populated3,824 Fresh wipes · 3h147 Sampled every 5 min

Element card · group Modded · atomic number 12,921, its rank

[EU1] -=European Army’s=- BetterLoot | Trios

Offline 157.85.85.60:20194 checked 16h ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,921top 58%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0004:0010:0017:0023:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0004:0010:0017:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 58% of all ranked servers, and #567 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC25d ago 2 – running 0
Sat 26 Sep, 06:18 UTC31d ago 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC32d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 2
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average 2/ 100
  2. 2 Fa [EU] Facepunch… 62
    [EU] Facepunch Softcore 1 EU · quad · monthly · 55 on average 62/ 400
  3. 3 Fa [EU] Facepunch… 53
    [EU] Facepunch Softcore 3 EU · quad · monthly · 40 on average 53/ 400
  4. 4 Fr [RU] Friendly … 1
    [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский EU · quad · monthly · 7 on average 1/ 100
  5. 5 Ку [RU] Кубань PV… 4
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 4/ 60
  6. 6 Ma #MAGIC JUMP | … 4
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average 4/ 80

Quick answers

from the figures on this page

Server setup

What map is in play on [EU1] -=European Army’s=- BetterLoot | Trios?

A procedural map of size 3,500 with seed 420420420 runs on [EU1] -=European Army’s=- BetterLoot | Trios, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [EU1] -=European Army’s=- BetterLoot | Trios configured, and what rules apply?

The name of [EU1] -=European Army’s=- BetterLoot | Trios carries no gather rate. You get up to 4 players per group (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts [EU1] -=European Army’s=- BetterLoot | Trios?

No region tag is published by [EU1] -=European Army’s=- BetterLoot | Trios; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.85.60:20194.

Which Rust version is [EU1] -=European Army’s=- BetterLoot | Trios on?

Rust network protocol 2635 and build 167781 on Linux is what [EU1] -=European Army’s=- BetterLoot | Trios uses. The protocol must match for you to join; Steam will update your game.

How dependable is [EU1] -=European Army’s=- BetterLoot | Trios for staying online?

Right now [EU1] -=European Army’s=- BetterLoot | Trios is offline, with its last appearance 16 hours ago. According to the uptime it reports, the last restart was about 14 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 25 September 2026.

How well does [EU1] -=European Army’s=- BetterLoot | Trios perform?

The last 48 hours show an average of 123 server fps and a minimum of 89. The entity count reached 76,287, including buildings, deployables and all other world items. Memory use peaked at 4,083 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [EU1] -=European Army’s=- BetterLoot | Trios?

With no fixed rhythm, [EU1] -=European Army’s=- BetterLoot | Trios wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 8 hours ago the current world was made.

On [EU1] -=European Army’s=- BetterLoot | Trios, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 37 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Lists and tags

How should you read the tags on [EU1] -=European Army’s=- BetterLoot | Trios?

gmsoftcore (Game mode): The rules are softcore, which is easier; mp40 (Max players): Player slots: 40; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [EU1] -=European Army’s=- BetterLoot | Trios publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU1] -=European Army’s=- BetterLoot | Trios appear in?

The Rust Data Lab lists that include [EU1] -=European Army’s=- BetterLoot | Trios are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

Against other Rust servers, where does [EU1] -=European Army’s=- BetterLoot | Trios place?

The seven-day player-hours table has [EU1] -=European Army’s=- BetterLoot | Trios at #12,921, in the top 58% of ranked servers. In the quad category it ranks #567.

How full is [EU1] -=European Army’s=- BetterLoot | Trios right now?

[EU1] -=European Army’s=- BetterLoot | Trios is offline at the moment; the last sighting was 16 hours ago. The week's figures average 0 players and top out at 1.

Connection

What is the way to join [EU1] -=European Army’s=- BetterLoot | Trios?

You can connect by pressing F1 in Rust and entering client.connect 157.85.85.60:20194, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp40
Max players Player slots: 40.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.