Rust Data LabData lab · live
Live readings Servers11,838 Players77,057 Populated3,823 Fresh wipes · 3h154 Sampled every 5 min

Element card · group Community · atomic number 15,400, its rank

A Shockbyte x Discord Production Rust Server

Offline 157.85.85.63:24567 checked 8h ago

Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe15h agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123406:0007:0008:0010:0011:0012:00Wiped Tue 27 Oct, 06:14 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040006:0007:0008:0010:0011:0012:00Wiped Tue 27 Oct, 06:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural at size 1,500 with seed 50000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts A Shockbyte x Discord Production Rust Server?

There is no region on record for A Shockbyte x Discord Production Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.85.63:24567.

What Rust version does A Shockbyte x Discord Production Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

Right now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 8 hours ago. According to the uptime it reports, the last restart was about 5 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.

Is A Shockbyte x Discord Production Rust Server known for smooth running?

In the last 48 hours, it averaged 252 server fps, with a low of 244. Buildings, deployables and everything else in the world added up to as many as 8,249 entities. The highest memory usage was 1,920 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on A Shockbyte x Discord Production Rust Server?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 hours ago.

Tags, lists

What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?

These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): It has 125 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

These themed Rust Data Lab lists carry A Shockbyte x Discord Production Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?

Player hours over the last week put A Shockbyte x Discord Production Rust Server at #15,400, inside the top 69% of ranked servers.

How full is A Shockbyte x Discord Production Rust Server right now?

The last recorded sighting of A Shockbyte x Discord Production Rust Server was 8 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Connection

How can you connect to A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and type client.connect 157.85.85.63:24567. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players It has 125 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.