Element card · group Community · atomic number 15,490, its rank
A Shockbyte Rust Server
Offline 157.85.86.11:27549 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 1,500 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
Which location is A Shockbyte Rust Server based in?
No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.86.11:27549.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2633 and build 163794 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does A Shockbyte Rust Server stay online?
Currently offline, A Shockbyte Rust Server was last seen 41 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.
Wipes and resets
When does A Shockbyte Rust Server wipe, and how often?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 23 hours ago the current world was made.
Where it appears
What should you understand from the tags A Shockbyte Rust Server carries?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #15,490, inside the top 70% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
The last recorded sighting of A Shockbyte Rust Server was 41 days 20 hours ago, and it is offline now.
Getting on
How can you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.86.11:27549, or by pressing Launch Rust here, which starts the game through Steam and joins for you.