Rust Data LabData lab · live
Live readings Servers11,898 Players102,471 Populated3,963 Fresh wipes · 3h334 Sampled every 5 min

Element card · group Community · atomic number 15,490, its rank

A Shockbyte Rust Server

Offline 157.85.86.11:27549 checked 41d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 70%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 343
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 343/ 400
  2. 2 Ru Rustoria.co - … 452
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 452/ 500
  3. 3 Ru Rusty Moose |E… 972
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 972/ 1,000
  4. 4 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 42/ 100
  5. 5 Ru Rustoria.co - … 979
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979/ 1,000
  6. 6 Ru Rustoria.co - … 45
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 45/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural at size 1,500 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is A Shockbyte Rust Server configured, and what rules apply?

No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.86.11:27549.

On what Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2633 and build 163794 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does A Shockbyte Rust Server stay online?

Currently offline, A Shockbyte Rust Server was last seen 41 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipes and resets

When does A Shockbyte Rust Server wipe, and how often?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 23 hours ago the current world was made.

Where it appears

What should you understand from the tags A Shockbyte Rust Server carries?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does A Shockbyte Rust Server compare with other servers in the rankings?

Player hours over the last week put A Shockbyte Rust Server at #15,490, inside the top 70% of ranked servers.

What does the current player count on A Shockbyte Rust Server tell you?

The last recorded sighting of A Shockbyte Rust Server was 41 days 20 hours ago, and it is offline now.

Getting on

How can you connect to A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 157.85.86.11:27549, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.