Rust Data LabData lab · live
Live readings Servers11,643 Players45,616 Populated3,092 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Community · atomic number 15,829, its rank

A Shockbyte Rust Server

Offline 157.85.86.233:20972 checked 18d ago

Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,829top 72%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:30 UTC18d ago 0 – running 0
Fri 9 Oct, 17:50 UTC18d ago 2 – 0.3 days 1
Fri 9 Oct, 07:51 UTC18d ago 2 – 0.4 days 0
Thu 8 Oct, 22:42 UTC19d ago 2 – 0.4 days 0
Thu 8 Oct, 12:40 UTC19d ago 2 – 0.4 days 0
Sat 3 Oct, 03:05 UTC24d ago 4 halved by day 4 5.4 days 1
Thu 1 Oct, 16:44 UTC26d ago 4 – 1.4 days 0
Wed 30 Sep, 06:02 UTC27d ago 4 – 1.4 days 0
Tue 29 Sep, 22:13 UTC28d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 38/ 250
  4. 4 Ru Rustoria.co - … 138
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  5. 5 Ru Rustoria.co - … 53
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 53/ 200
  6. 6 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 51/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has A Shockbyte Rust Server set, and what settings are in force?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts A Shockbyte Rust Server?

There is no region on record for A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.86.233:20972 is the address it uses.

On what Rust version does A Shockbyte Rust Server operate?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

Right now A Shockbyte Rust Server is offline, with its last appearance 18 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does A Shockbyte Rust Server wipe, and how often?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days ago.

What does a typical wipe day on A Shockbyte Rust Server involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 4 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): Player slots: 75; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over the last week put A Shockbyte Rust Server at #15,829, inside the top 72% of ranked servers.

What does the current player count on A Shockbyte Rust Server tell you?

The last recorded sighting of A Shockbyte Rust Server was 18 days ago, and it is offline now.

Connection

What is the way to join A Shockbyte Rust Server?

Open the console with F1 in Rust and type client.connect 157.85.86.233:20972. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players Player slots: 75.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.