Rust Data LabData lab · live
Live readings Servers11,874 Players87,370 Populated3,991 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Community · atomic number 11,032, its rank

The Dark Carnival

Online 157.85.86.2:28015 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,032top 50%
Last wipe25d agono schedule published
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct21 Oct27 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:41 UTC FW25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 769
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 769/ 825
  2. 2 Ru Rustoria.co - … 48
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 48/ 250
  3. 3 Ru Rusty Moose |E… 110
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 110/ 250
  4. 4 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 418/ 500
  5. 5 Ru Rustoria.co - … 242
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 242/ 300
  6. 6 Ru Rustafied.com … 184
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 184/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on The Dark Carnival?

The Dark Carnival runs a procedural map of size 4,500 with seed 1201455836; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is The Dark Carnival configured, and what rules apply?

The name of The Dark Carnival carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

What region hosts The Dark Carnival?

No region is published by The Dark Carnival. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.86.2:28015.

Which Rust version is The Dark Carnival on?

Rust network protocol 2635 and build 168909 on Linux is what The Dark Carnival uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is The Dark Carnival for staying online?

The Dark Carnival is live as of now. According to the uptime it reports, the last restart was about 11 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is The Dark Carnival known for smooth running?

Server fps averaged 123 over the last 48 hours, with 103 as the lowest. The maximum entity count was 119,619, covering buildings, deployables and all else in the world. Up to 5,013 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on The Dark Carnival?

Once a month is all The Dark Carnival wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 25 days 20 hours ago the current world was made.

On The Dark Carnival, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on The Dark Carnival?

The game's server browser reads the tags The Dark Carnival publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Player slots: 75; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does The Dark Carnival appear in?

These themed Rust Data Lab lists carry The Dark Carnival: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does The Dark Carnival place?

Player hours over the last week put The Dark Carnival at #11,032, inside the top 50% of ranked servers.

What does the current player count on The Dark Carnival tell you?

At the moment The Dark Carnival has 0 of its 75 slots filled. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 0 players.

Getting on

How can you connect to The Dark Carnival?

In Rust, press F1 and enter client.connect 157.85.86.2:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players Player slots: 75.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.