Rust Data LabData lab · live
Live readings Servers11,620 Players40,450 Populated3,014 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 16,000, its rank

NickelWaffles

Offline 157.85.86.35:28015 checked 24d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,000top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, and #644 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 0
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average 0/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 So [EA] Softcore 1 58
    [EA] Softcore 1 quad · monthly · 68 on average 58/ 350
  4. 4 Fa [US] Facepunch… 28
    [US] Facepunch Softcore 2 NA · quad · monthly · 61 on average 28/ 300
  5. 5 Re Reddit.com/r/P… 37
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 36 on average 37/ 150
  6. 6 Ru Rusty Sporks P… 4
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average 4/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on NickelWaffles?

NickelWaffles runs a procedural map of size 3,000 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on NickelWaffles?

No gather rate appears in the name of NickelWaffles. A group can hold 4 players at most (quad). Play runs as softcore, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does NickelWaffles sit?

There is no region on record for NickelWaffles. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 157.85.86.35:28015.

What Rust version does NickelWaffles currently run?

Rust network protocol 2633 and build 163493 on Linux is what NickelWaffles uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does NickelWaffles stay online?

NickelWaffles is not online at the moment; the last sighting was 24 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

How often does a wipe happen on NickelWaffles, and at what time?

Too few wipes are on record for NickelWaffles to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 13 hours ago.

Tags, lists

How should you read the tags on NickelWaffles?

The game's server browser reads the tags NickelWaffles publishes, which are gmsoftcore (Game mode): Softcore rules make this an easier mode; mp1 (Max players): 1 is the slot count; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does NickelWaffles come up?

You will find NickelWaffles on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

Against other Rust servers, where does NickelWaffles place?

Player hours over the last week put NickelWaffles at #16,000, inside the top 71% of ranked servers. In the quad category it ranks #644.

What does the current player count on NickelWaffles tell you?

No live signal from NickelWaffles right now, which was last seen 24 days 1 hours ago.

Getting on

How can you connect to NickelWaffles?

In Rust, press F1 and enter client.connect 157.85.86.35:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp1
Max players 1 is the slot count.
ts4
Group limit The team limit is 4.
v2633
Protocol To join, your game must match protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.